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  2. Category:Ocean Software games - Wikipedia

    en.wikipedia.org/wiki/Category:Ocean_Software_games

    Match Day (video game) Match Day II; Miami Vice (video game) Micro Machines (video game series) Micro Machines (video game) Micro Machines 2: Turbo Tournament; Midnight Resistance; Mission: Impossible (1998 video game) Mr. Nutz; Mr. Nutz: Hoppin' Mad; Mr. Wimpy (video game) MRC: Multi-Racing Championship

  3. Ocean Software - Wikipedia

    en.wikipedia.org/wiki/Ocean_Software

    Starting with Daley Thompson's Decathlon in 1984, games on the ZX Spectrum used the Speedlock protection system, which eventually included a countdown timer showing the time left to load a game. [22] On the commodore 64 Ocean added a full screen graphic to look at and some catchy music to listen to during the loading of the tape.

  4. Micro stuttering - Wikipedia

    en.wikipedia.org/wiki/Micro_stuttering

    Micro stuttering is a quality defect that manifests as irregular delays between frames rendered by a graphics processing unit (GPU). It causes the instantaneous frame rate of the longest delay to be significantly lower than the frame rate reported by benchmarking applications such as 3DMark , which usually calculate the average frame rate over ...

  5. Ocean Trader (video game) - Wikipedia

    en.wikipedia.org/wiki/Ocean_Trader_(video_game)

    Ocean Trader (also known as Der Reeder in Germany) is a simulation strategy game by Software 2000 which was released in 1995 for MS-DOS and the Amiga. [ 2 ] The game simulates the running of a global shipping company, tasking players with building a prosperous maritime empire.

  6. Endless Ocean 2: Adventures of the Deep - Wikipedia

    en.wikipedia.org/wiki/Endless_Ocean_2:...

    It was first revealed at a Nintendo conference held on October 2, 2008. [1] It was released in Japan in September 2009 and in February 2010 elsewhere. The game was released as part of the Touch! Generations series of games in Europe. A follow-up, Endless Ocean Luminous, was released on May 2, 2024 for the Nintendo Switch. [2] [3]

  7. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    That eliminates the stutter that occurs as the rendering engine frame rate drops below the display's refresh rate. [4] Alternatively, technologies like FreeSync [5] and G-Sync [6] reverse the concept and adapt the display's refresh rate to the content coming from the computer. Such technologies require specific support from both the video ...

  8. Oceanhorn 2: Knights of the Lost Realm - Wikipedia

    en.wikipedia.org/wiki/Oceanhorn_2:_Knights_of...

    Oceanhorn 2: Knights of the Lost Realm is an open-world action-adventure video game developed by Finnish studio Cornfox & Bros. It was released as an Apple Arcade exclusive on September 19, 2019. It is the prequel of the 2013 game Oceanhorn: Monster of Uncharted Seas and takes place a millennium before the events of the game.

  9. Epic (video game) - Wikipedia

    en.wikipedia.org/wiki/Epic_(video_game)

    The game had been in development for about three years and had been repeatedly delayed. At first it was known under the working title Goldrunner 3D and was initially announced to be published by Microdeal as a spiritual sequel to the two Uridium-like Goldrunner top-down shooting games, [2] [3] before a publishing deal was signed with Ocean in 1989.