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Europa Universalis IV is a 2013 grand strategy video game in the Europa Universalis series, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to Europa Universalis III (2007). [1] The game was released on 13 August 2013 for Windows, OS X, and Linux.
Europa Universalis: 2000 Paradox Interactive: Strategy First, Typhoon Games: Europa Universalis II: 2001 Paradox Interactive: Strategy First: Europa Universalis III: 2007 Paradox Interactive: Paradox Interactive Europa Universalis: Crown of the North: 2000 Paradox Entertainment: Levande Böcker, PAN Vision, Strategy First: Europa Universalis ...
In 2007, the studio debuted a new game engine, called Clausewitz Engine in Europa Universalis III. [10] Named after the Prussian general Carl von Clausewitz , the new engine is written in the C++ programming language and provides a 3D view of part or the totality of the world map, depending on the played game.
Europa Universalis is a historically accurate real-time strategy game; it recreates 300 years of history from the Age of Discovery in 1492 to Napoleon's rise to power in 1792. [ 7 ] The game lets the player take control of one of seven European nations (others are available in different scenarios) from 1492 to 1792, expanding its power through ...
Numerous video games were released in 2013. Many awards went to games such as Madden NFL 25, NBA 2K14, WWE 2K14, NBA Live 14, BioShock Infinite, Grand Theft Auto V, The Last of Us, and The Legend of Zelda: A Link Between Worlds.
Europa Universalis: Crown of the North (original title: Svea Rike III) is a real-time grand strategy video game developed by Paradox Interactive and published by Levande Böcker. It is the sequel to Svea Rike and Svea Rike II, and had its own sequel, Two Thrones. The Svea Rike series is the predecessor to Europa Universalis.
For the Glory is a grand strategy wargame that is based on Europa Universalis II and Paradox's Europa Engine.It was developed by Crystal Empire Games, a studio composed of members of the Europa Universalis II modification "Alternative Grand Campaign / Event Exchange Project" (AGCEEP) team, and published by Paradox Interactive. [3]
Europa Universalis: Rome is a grand strategy game developed by Paradox Development Studio. Published by Paradox Interactive and released in 2008, it became the fourth installment in the Europa Universalis series. It was the second game to be based on Paradox's Clausewitz Engine.