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$ The following example shows how a Matrix-family object and an Array-family object $ with the same structure and values are operated on differently although using the $ same "*" and "/" operator: in the first case using the matrix algebra and in the $ second case operating on an element-by-element basis.
MATLAB (an abbreviation of "MATrix LABoratory" [18]) is a proprietary multi-paradigm programming language and numeric computing environment developed by MathWorks.MATLAB allows matrix manipulations, plotting of functions and data, implementation of algorithms, creation of user interfaces, and interfacing with programs written in other languages.
Array programming primitives concisely express broad ideas about data manipulation. The level of concision can be dramatic in certain cases: it is not uncommon [example needed] to find array programming language one-liners that require several pages of object-oriented code.
FEATool Multiphysics is a fully integrated physics and PDE simulation environment where the modeling process is subdivided into six steps; preprocessing (CAD and geometry modeling), mesh and grid generation, physics and PDE specification, boundary condition specification, solution, and postprocessing and visualization.
GNU Octave is a scientific programming language for scientific computing and numerical computation.Octave helps in solving linear and nonlinear problems numerically, and for performing other numerical experiments using a language that is mostly compatible with MATLAB.
In object-oriented languages, an iterator, even if implicit, is often used as the means of traversal. The foreach statement in some languages has some defined order, processing each item in the collection from the first to the last. The foreach statement in many other languages, especially array programming languages, does not have any ...
APL (named after the book A Programming Language) [3] is a programming language developed in the 1960s by Kenneth E. Iverson.Its central datatype is the multidimensional array.
When data objects are stored in an array, individual objects are selected by an index that is usually a non-negative scalar integer. Indexes are also called subscripts. An index maps the array value to a stored object. There are three ways in which the elements of an array can be indexed: 0 (zero-based indexing)