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  2. Timeline of computing - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_computing

    Timeline of computing presents events in the history of computing organized by year and grouped into six topic areas: predictions and concepts, first use and inventions, hardware systems and processors, operating systems, programming languages, and new application areas.

  3. List of years in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_years_in_video_games

    The highest selling arcade game of the year is F-1. 1977 – The Atari Video Computer System (later the Atari 2600) is released as the first widely popular home video game console. [5] 1978 – Space Invaders is released, popularizing the medium and beginning the golden age of arcade video games. [6]

  4. Science fiction video game - Wikipedia

    en.wikipedia.org/wiki/Science_fiction_video_game

    (1962), one of the first video games ever made, was science fiction-themed. While most video games blend together fantasy and sci-fi in a way that makes it difficult to strictly divide the two, also known as science fantasy or space opera, [1] a much smaller subgroup of games feature a hard sci-fi setting with more emphasis on scientific accuracy.

  5. Category:Technology timelines - Wikipedia

    en.wikipedia.org/wiki/Category:Technology_timelines

    Timeline of telescopes, observatories, and observing technology; Timeline of temperature and pressure measurement technology; Timeline of cultivation and domestication in South and West Asia; Timeline of global surveillance disclosures (2013–present) Timeline of online video; Timeline of the introduction of color television in countries and ...

  6. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...

  7. Everything To Know About the History of Halloween ... - AOL

    www.aol.com/wondering-history-halloween-heres...

    In terms of spending on Halloween items, Americans spent the most on costumes in 2023 ($4.1 billion), followed by decorations ($3.9 billion), then candy ($3.6 billion).

  8. Category:Halloween video games - Wikipedia

    en.wikipedia.org/wiki/Category:Halloween_video_games

    Video games that feature Halloween or Halloween time as part of the plot. Pages in category "Halloween video games" The following 31 pages are in this category, out of 31 total.

  9. Timeline of electrical and electronic engineering - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_electrical_and...

    The principle is applied in wirephoto and television technology for a short time. Selenium is used in light meters for the next 50 years. Cinématographe camera by the Lumière brothers in 1895 (ref 86.5822) at the French Museum of Photography in Bièvres, Essonne, France. 1895: Auguste Lumiere's cinematograph displays moving images for the ...

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