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This is a list of video games with mechanics based on collectible card games.It includes games which directly simulate collectible card games (often called digital collectible card games), arcade games integrated with physical collectible card games, and video games in other genres which utilize elements of deck-building or card battling as a significant portion of their game mechanics.
Double Fanucci – a fictional card game mentioned throughout the Zork series of computer adventure games. Dragon Poker – the MythAdventures books by Robert Asprin; Fizzbin – Star Trek [5] Go Johnny Go Go Go Go – is a comedy fictional card game from the television series, The League of Gentlemen from the Series 2 episode, "A Plague on ...
Pit is a fast-paced card game for three to eight players, designed to simulate open outcry bidding for commodities. The game first went on sale in 1904 by the American games company Parker Brothers. [1] The inspirations were the Chicago Board of Trade (known as the Pit) and the US Corn Exchange.
Crazy Eights is a shedding-type card game for two to seven players and the best known American member of the Eights Group which also includes Pig and Spoons. The object of the game is to be the first player to discard all of their cards. The game is similar to Switch, Mau Mau or Whot!. [1]
WarCry is an out-of-print collectible card game set in the world of Warhammer Fantasy and published by Sabertooth Games. The base game cards were released in 2003, with newer expansions introduced in the months since. A video game adaptation, titled Warhammer: Battle for Atluma, was created for the PSP in 2006. [1]
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Love Letter is a card game introduced in May 2012 and designed by Seiji Kanai. [1] Its first English-language edition was produced in the United States by Alderac Entertainment Group (AEG) until 2018, when Love Letter was acquired by Z-Man Games (a subsidiary of Asmodee).
An element of the game that was appreciated by game designer Greg Costikyan was the optional aspect of storytelling involved when playing an event card, where a player can choose to explain the events that happen in the course of the character's life. Costikyan stated that this added "a unique aspect to game play and [made] the game play ...
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