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  2. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    Video game industry. The video game industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution, monetization and consumer feedback of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide.

  3. List of largest video game companies by revenue - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    This is a listing of largest video game publishers and developers ranked by reported revenue. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [ 1 ][ 2 ] Among the 50 largest video game companies, thirteen are based in the United States, ten in Japan, six each in South Korea and ...

  4. Online game - Wikipedia

    en.wikipedia.org/wiki/Online_game

    An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. [1] Online games are ubiquitous on modern gaming platforms, including PCs, consoles and mobile devices, and span many genres, including first-person shooters, strategy games, and massively multiplayer online role-playing games (MMORPG). [2]

  5. Video game monetization - Wikipedia

    en.wikipedia.org/wiki/Video_game_monetization

    The video games industry continues to grow as it is expected to generate $138 billion U.S. dollars in 2018, showing a 13.3% increase in revenue from last year. [ 31 ] In 2014, digital download model made up 52% of all game sales and overtook retail purchase, the long-time industry standard. [ 32 ]

  6. Games as a service - Wikipedia

    en.wikipedia.org/wiki/Games_as_a_service

    Lists. v. t. e. In the video game industry, games as a service (GaaS) (also referred to as a live service game) represents providing video games or game content on a continuing revenue model, similar to software as a service. Games as a service are ways to monetize video games either after their initial sale, or to support a free-to-play model.

  7. History of online games - Wikipedia

    en.wikipedia.org/wiki/History_of_online_games

    History of online games. Online games are video games played over a computer network. [1] The evolution of these games parallels the evolution of computers and computer networking, with new technologies improving the essential functionality needed for playing video games on a remote server. Many video games have an online component, allowing ...

  8. Microsoft Gaming - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Gaming

    —Phil Spencer on Xbox's business Microsoft Gaming's strategy in the video game industry is characterized by a commitment to inclusivity and accessibility. The company aims to reach a wider audience and meet different gaming preferences by publishing games on mobile, PC and Xbox platforms. At the center of Microsoft Gaming's strategy is the Xbox Game Pass subscription service. This service ...

  9. John R. Taylor III - Wikipedia

    en.wikipedia.org/wiki/John_R._Taylor_III

    John R. Taylor III (born January 13, 1957) is an American computer game designer, serial entrepreneur and massively multiplayer online game pioneer. [1] He is a co-founder (with his University of Virginia classmate Kelton Flinn) of the game company Kesmai, which they founded in 1981. [2] In 2011, Taylor was awarded the Online Game Legend Award ...

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