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In Wraith: The Oblivion, players take the roles of wraiths. Wraith: The Oblivion is the fourth game in the World of Darkness series of horror tabletop role-playing games . They share the same setting – a dark, gothic - punk interpretation of the real world, rife with corruption, where supernatural beings exist.
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The game of Wraith: The Oblivion sets the players as characters who have recently died and found themselves within a grim afterlife. Characters have the options of struggling to find a means of ascending into a 'true' afterlife (referred to in the game as Transcendence), becoming embroiled in the politics of the afterlife's denizens, or gradually succumbing to the dreaded Oblivion that seeks ...
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Guildbook: Pardoners and Puppeteers is a sourcebook intended to be used with the tabletop role-playing game Wraith: The Oblivion, [1] where players take the roles of wraiths. [2] It is the fifth in a series of supplements that describes the history of the Arcanos (wraithly powers) and the societies that surround each.
[3] [4] It was designed with a theme of obsession, with the titular risen so compelled by their passions that they more than any other character type in Wraith: The Oblivion are willing to take big risks. The risen were written to defy zombie tropes, being driven, articulate revenants who often can pass for humans.
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