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  2. Tesseract - Wikipedia

    en.wikipedia.org/wiki/Tesseract

    A unit tesseract has side length 1, and is typically taken as the basic unit for hypervolume in 4-dimensional space. The unit tesseract in a Cartesian coordinate system for 4-dimensional space has two opposite vertices at coordinates [0, 0, 0, 0] and [1, 1, 1, 1], and other vertices with coordinates at all possible combinations of 0 s and 1 s.

  3. File:Gray code tesseract.svg - Wikipedia

    en.wikipedia.org/wiki/File:Gray_code_tesseract.svg

    English: The Gray code in its Wikipedia article as a traversal of vertices of a tesseract by CMG Lee. Note: The LSB axis is vertical (instead of the usual horizontal x-axis) to reduce the number of path self-crossings while starting near the top left.

  4. Hypercube - Wikipedia

    en.wikipedia.org/wiki/Hypercube

    In geometry, a hypercube is an n-dimensional analogue of a square (n = 2) and a cube (n = 3); the special case for n = 4 is known as a tesseract.It is a closed, compact, convex figure whose 1-skeleton consists of groups of opposite parallel line segments aligned in each of the space's dimensions, perpendicular to each other and of the same length.

  5. Hypercube graph - Wikipedia

    en.wikipedia.org/wiki/Hypercube_graph

    A Hamiltonian cycle on a tesseract with vertices labelled with a 4-bit cyclic Gray code. Every hypercube Q n with n > 1 has a Hamiltonian cycle, a cycle that visits each vertex exactly once. Additionally, a Hamiltonian path exists between two vertices u and v if and only if they have different colors in a 2-coloring of the graph.

  6. Tesseract (software) - Wikipedia

    en.wikipedia.org/wiki/Tesseract_(software)

    Tesseract is an optical character recognition engine for various operating systems. [5] It is free software , released under the Apache License . [ 1 ] [ 6 ] [ 7 ] Originally developed by Hewlett-Packard as proprietary software in the 1980s, it was released as open source in 2005 and development was sponsored by Google in 2006.

  7. Magic hypercube - Wikipedia

    en.wikipedia.org/wiki/Magic_hypercube

    n B (m 0..m n-1) ~R ; R = k=0 Σ n-1 ((reflect(k)) ? 2 k : 0) ; Where reflect(k) true if and only if coordinate k is being reflected, only then 2 k is added to R. In case one views different orientations of the beam as equal one could view the number of aspects n! 2 n just as with the magic hypercubes , directions with equal orders contribute ...

  8. Tesseractic honeycomb - Wikipedia

    en.wikipedia.org/wiki/Tesseractic_honeycomb

    The tesseract can make a regular tessellation of 4-dimensional hyperbolic space, with 5 tesseracts around each face, with Schläfli symbol {4,3,3,5}, called an order-5 tesseractic honeycomb. The Ammann–Beenker tiling is an aperiodic tiling in 2 dimensions obtained by cut-and-project on the tesseractic honeycomb along an eightfold rotational ...

  9. Runcinated tesseracts - Wikipedia

    en.wikipedia.org/wiki/Runcinated_tesseracts

    The full snub tesseract or omnisnub tesseract, defined as an alternation of the omnitruncated tesseract, can not be made uniform, but it can be given Coxeter diagram , and symmetry [4,3,3] +, and constructed from 8 snub cubes, 16 icosahedra, 24 square antiprisms, 32 octahedra (as triangular antiprisms), and 192 tetrahedra filling the gaps at ...