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In the September 1994 edition of Dragon (Issue 209), Lester W. Smith found Campaign Cartographer almost too good, and the 334-page manual almost too much, saying "For those who like to invest multiple hours into creating detailed maps for their campaigns, and who have the hardware to take advantage of the program, the Campaign Cartographer software allows them to create, store, modify, and ...
OpenGeofiction (abbreviated OGF) is an online collaborative mapping project focused on fantasy cartography and worldbuilding of a world analogous to Earth. It uses OpenStreetMap software and processes in a separate environment, providing an outlet for artistic expression that avoids interfering with OpenStreetMap's mapping of the real world and potentially mitigates the risk of vandalism there.
Fantasy cartography, fictional map-making, or geofiction is a type of map design that visually presents an imaginary world or concept, or represents a real-world geography in a fantastic style. [1] Fantasy cartography usually manifests from worldbuilding and often corresponds to narratives within the fantasy and science fiction genres.
Such software assist in the drawing of maps, player character and non-player character creation, generation of monsters, and provision of dice rolls and their results. The software may be specific to a single role playing game system, or flexible enough to be applied to multiple game models.
A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies.
Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game
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A map of the fictional kingdom of Aredia, which is used in a Medieval role-playing game. Construction of a fictional map is often one of the first tasks of worldbuilding. Maps can lay out a world's basic terrain features and significant civilizations present. A clear, concise map that displays the locations of key points in the story can be a ...