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  2. Rule of product - Wikipedia

    en.wikipedia.org/wiki/Rule_of_product

    In combinatorics, the rule of product or multiplication principle is a basic counting principle (a.k.a. the fundamental principle of counting). Stated simply, it is the intuitive idea that if there are a ways of doing something and b ways of doing another thing, then there are a · b ways of performing both actions.

  3. Cross-multiplication - Wikipedia

    en.wikipedia.org/wiki/Cross-multiplication

    The rule of three [1] was a historical shorthand version for a particular form of cross-multiplication that could be taught to students by rote. It was considered the height of Colonial maths education [2] and still figures in the French national curriculum for secondary education, [3] and in the primary education curriculum of Spain. [4]

  4. Combinatorial principles - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_principles

    The rule of sum is an intuitive principle stating that if there are a possible outcomes for an event (or ways to do something) and b possible outcomes for another event (or ways to do another thing), and the two events cannot both occur (or the two things can't both be done), then there are a + b total possible outcomes for the events (or total possible ways to do one of the things).

  5. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    The inverse operation of multiplication is division. For example, since 4 multiplied by 3 equals 12, 12 divided by 3 equals 4. Indeed, multiplication by 3, followed by division by 3, yields the original number. The division of a number other than 0 by itself equals 1. Several mathematical concepts expand upon the fundamental idea of multiplication.

  6. Elementary arithmetic - Wikipedia

    en.wikipedia.org/wiki/Elementary_arithmetic

    An example of a numeral system is the predominantly used Indo-Arabic numeral system (0 to 9), which uses a decimal positional notation. [3] Other numeral systems include the Kaktovik system (often used in the Eskimo-Aleut languages of Alaska , Canada , and Greenland ), and is a vigesimal positional notation system. [ 4 ]

  7. Product (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Product_(mathematics)

    In mathematics, a product is the result of multiplication, or an expression that identifies objects (numbers or variables) to be multiplied, called factors.For example, 21 is the product of 3 and 7 (the result of multiplication), and (+) is the product of and (+) (indicating that the two factors should be multiplied together).

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