enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    To speed up and simplify the character creation process, many games use character templates. These are sample characters representing genre -typical archetypes . Templates can be completely ready-made or only define the statistics necessary for a character to fill a particular occupation or dramatic role.

  3. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    The player character picks up a sword in the 1989 video game Prince of Persia. Avatars in video games are the player's representation in the game world. The first video games to include a representation of the player were Basketball (1974) which represented players as humans, [24] [25] and Maze War (1974) which represented players as eyeballs. [26]

  4. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    The history of game making begins with the development of the first video games, although which video game is the first depends on the definition of video game. The first games created had little entertainment value, and their development focus was separate from user experience—in fact, these games required mainframe computers to play them ...

  5. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer animation can be created with a computer and an animation software. Some impressive animation can be achieved even with basic programs; however, the rendering can require much time on an ordinary home computer. [56] Professional animators of movies, television and video games could make photorealistic animation with high detail.

  6. VTech CreatiVision - Wikipedia

    en.wikipedia.org/wiki/VTech_CreatiVision

    The VTech CreatiVision is a hybrid computer and home video game console introduced by VTech in 1981 and released in 1982 during the second generation of video game consoles. It cost $295 Australian Dollars in Australia. [ 1 ]

  7. The Art of Computer Game Design - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Computer_Game...

    The Art of Computer Game Design by Chris Crawford is the first book [1] devoted to the theory of computer and video games. The book attempts to categorize computer games and talks about design precepts that serve as guidelines for game designers. It was originally published in Berkeley, California, by McGraw-Hill/Osborne Media in 1984.

  8. 74 Movie Character Costumes You Can Recreate at Home - AOL

    www.aol.com/lifestyle/74-movie-character...

    From Hocus Pocus to The Matrix, keep reading for the best movie character costumes. 40 Funny Dog Halloween Costumes for the Silliest Pup You Know 1. Gal Gadot In Wo 74 Movie Character Costumes You ...

  9. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is very much like the director of a film; the designer is the visionary of the game and controls the artistic and technical elements of the game in fulfillment of their vision. [2]