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A Blender screenshot displaying the 3D test model Suzanne. Computer graphics deals with generating images and art with the aid of computers.Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications.
3-D computer graphics software began appearing for home computers in the late 1970s. The earliest known example is 3D Art Graphics, a set of 3-D computer graphics effects, written by Kazumasa Mitazawa and released in June 1978 for the Apple II. [6] [7] Virtual Reality 3D is a version of 3D computer graphics. [8]
Sagan goes on to extend the comparison in terms of surface area, explaining that if the Cosmic Calendar were scaled to the size of a football field, then "all of human history would occupy an area the size of [his] hand". [3] A similar analogy used to visualize the geologic time scale and the history of life on Earth is the Geologic Calendar.
John Whitney Sr. (1917–1995) was an American animator, composer and inventor, widely considered to be one of the fathers of computer animation. [1] In the 1940s and 1950s, he and his brother James created a series of experimental films made with a custom-built device based on old anti-aircraft analog computers (Kerrison Predictors) connected by servomechanisms to control the motion of lights ...
Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images ) or dynamic (i.e. moving images).
The field of data and information visualization is of interdisciplinary nature as it incorporates principles found in the disciplines of descriptive statistics (as early as the 18th century), [12] visual communication, graphic design, cognitive science and, more recently, interactive computer graphics and human-computer interaction. [13]
Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface ( GUI ) to real-time image analysis , but is most often used in reference to interactive 3D computer graphics ...
The New York Institute of Technology Computer Graphics Lab debuted a trailer at SIGGRAPH for their CGI project. This would have been the first feature-length CGI film, but it was never completed. Star Trek II: The Wrath of Khan: ILM computer graphics division develops "Genesis Effect", the first use of a fractal-generated landscape in a film. [26]