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  2. Instance (computer science) - Wikipedia

    en.wikipedia.org/wiki/Instance_(computer_science)

    In computer science, an instance is an occurrence of a software element that is based on a type definition. When created, an occurrence is said to have been instantiated, and both the creation process and the result of creation are called instantiation.

  3. Instantiation - Wikipedia

    en.wikipedia.org/wiki/Instantiation

    A modern concept similar to participation in classical Platonism; see the Theory of Forms; The instantiation principle, the idea that in order for a property to exist, it must be had by some object or substance; the instance being a specific object rather than the idea of it

  4. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    A class defines an implementation of an interface, and instantiating the class results in an object that exposes the implementation via the interface. [3] In the terms of type theory, a class is an implementation‍—‌a concrete data structure and collection of subroutines‍—‌while a type is an interface. Different (concrete) classes ...

  5. Instance variable - Wikipedia

    en.wikipedia.org/wiki/Instance_variable

    In class-based, object-oriented programming, an instance variable is a variable defined in a class (i.e., a member variable), for which each instantiated object of the class has a separate copy, or instance.

  6. File:Think Python.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Think_Python.pdf

    English: PDF version of the Think Python Wikibook. This file was created with MediaWiki to LaTeX . The LaTeX source code is attached to the PDF file (see imprint).

  7. File:A Byte of Python.pdf - Wikipedia

    en.wikipedia.org/wiki/File:A_Byte_of_Python.pdf

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  8. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern.. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance.

  9. Dependent type - Wikipedia

    en.wikipedia.org/wiki/Dependent_type

    In computer science and logic, a dependent type is a type whose definition depends on a value. It is an overlapping feature of type theory and type systems.In intuitionistic type theory, dependent types are used to encode logic's quantifiers like "for all" and "there exists".