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  2. Role-playing game terms - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_terms

    Armor Class (or AC): The difficulty to hit a specified target, abstracted from its dodging capacity and armor. [ 3 ] [ 4 ] "This term was inherited from a naval battle game". [ 3 ] : 203 Many role-playing games that came after Dungeons & Dragons have "abandoned the notion of defining defense as armor class".

  3. Adopt Me! - Wikipedia

    en.wikipedia.org/wiki/Adopt_Me!

    Due to the high cost of pets within the game, with some rare pets selling for up to US$300 on off-platform sites, [29] [30] a large subculture of scammers have risen within Adopt Me!. As the primary user base of Adopt Me! is on average younger than the rest of Roblox [citation needed], they are especially susceptible to falling for scams. [31] [32]

  4. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    Difficulty should increase throughout the game since players get better and usually unlock more power. [2] [6] [4] Achieving all those goals is problematic since, among other things, skill cannot be measured objectively [4] and testers also get continuously better. [18] In any case, difficulty should be adjustable for or by the player in some way.

  5. 4 Pics 1 Word Cheats- Answering Difficult Puzzles - AOL

    www.aol.com/news/2013-02-20-4-pics-1-word-cheats...

    Warning: This article contains spoilers. 4 Pics 1 Word continues to delight and frustrate us. Occasionally, we'll rattle off four to five puzzles with little effort before getting stuck for ...

  6. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  7. Watchdog warns credit card companies over devaluing ... - AOL

    www.aol.com/watchdog-warns-credit-card-companies...

    The Consumer Financial Protection Bureau (CFPB) on Wednesday warned that credit card companies devaluing or canceling reward points, cash back or miles rewards programs may be breaking the law.

  8. Level (video games) - Wikipedia

    en.wikipedia.org/wiki/Level_(video_games)

    Level design or environment design, [7] is a discipline of game development involving the making of video game levels—locales, stages or missions. [8] [9] [10] This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.

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