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Airplane Mode is a 2020 simulation video game developed by Hosni Auji and Bacronym and published by AMC Games. [1] It was released on October 15, 2020, for Windows and macOS. In the game, players control a plane passenger as they go on a flight that lasts multiple hours in real time. The player can watch movies and perform other tasks such as ...
Landing is a series of flight simulator video games by Taito. Almost all games were released for arcades, except the Jet de Go! series released for PlayStation consoles. They are amateur flight simulation arcade video games that run on the Taito Air System and use 3D polygon graphics.
GeoFS (previously known as GEFS-online) is a free French multi-platform browser-based flight simulator based on the Cesium WebGL Virtual Globe. [2] It features a variety of planes, including several aircraft made by members of the community, [2] and features a multiplayer environment for pilots to interact with each other.
Microsoft Flight Simulator X is the third most recent major release of Microsoft Flight Simulator, and the last one developed by Aces Game Studio. It includes a graphics engine upgrade and compatibility with preview DirectX 10 and Windows Vista. It was released on October 17, 2006, in North America. There are two versions of the game, both on ...
The third largest is TRU Simulation + Training, created in 2014 when parent Textron Aviation merged its simulators with Mechtronix, OPINICUS and ProFlight, focusing on simulators and developing the first full-flight simulators for the 737 MAX and the 777X. The fourth is FlightSafety International, focused on general, business and regional aircraft.
The 737-800 is an older iteration of Boeing’s 737 series of jets, which first flew in 1997 and was phased out for the 737 Max jets. Per aviation data firm Cirium, 180 airlines around the world ...
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According to The NPD Group, Flight Simulator 2004 was the 14th-best-selling computer game of 2003. [7] It claimed 18th and 17th places on NPD's annual computer game sales charts for 2004 and 2005, respectively. [8] [9] Flight Simulator 2004 sold 670,000 copies and earned $26.8 million in the United States alone by August 2006.