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  2. File:Rendering techniques example, ray tracing, low quality ...

    en.wikipedia.org/wiki/File:Rendering_techniques...

    The transparent cow has no shadow, because the ray tracer does not have a way to render the shadow (POV-Ray has an option to use a rough approximation of caustics, but this was left disabled because it is not strictly ray tracing). There is no simulation of indirect illumination, which is substituted by a uniform blue light.

  3. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    A refraction ray traveling through transparent material works similarly, with the addition that a refractive ray could be entering or exiting a material. Turner Whitted extended the mathematical logic for rays passing through a transparent solid to include the effects of refraction. [19] A shadow ray is traced toward each light.

  4. Transparency and translucency - Wikipedia

    en.wikipedia.org/wiki/Transparency_and_translucency

    An object may be not transparent either because it reflects the incoming light or because it absorbs the incoming light. Almost all solids reflect a part and absorb a part of the incoming light. When light falls onto a block of metal , it encounters atoms that are tightly packed in a regular lattice and a " sea of electrons " moving randomly ...

  5. Reflection (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(computer_graphics)

    Ray-traced model demonstrating specular reflection. Reflection in computer graphics is used to render reflective objects like mirrors and shiny surfaces. Accurate reflections are commonly computed using ray tracing whereas approximate reflections can usually be computed faster by using simpler methods such as environment mapping.

  6. Diffuse reflection - Wikipedia

    en.wikipedia.org/wiki/Diffuse_reflection

    The rays represent luminous intensity, which varies according to Lambert's cosine law for an ideal diffuse reflector. Diffuse reflection is the reflection of light or other waves or particles from a surface such that a ray incident on the surface is scattered at many angles rather than at just one angle as in the case of specular reflection.

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  8. Arago spot - Wikipedia

    en.wikipedia.org/wiki/Arago_spot

    The images are simulations of the Arago spot in the shadow of discs of diameter 4 mm, 2 mm, and 1 mm, imaged 1 m behind each disc. The disks are illuminated by light of wavelength of 633 nm, diverging from a point 1 m in front of each disc. Each image is 16 mm wide.

  9. Light - Wikipedia

    en.wikipedia.org/wiki/Light

    The observation and study of optical phenomena such as rainbows and the aurora borealis offer many clues as to the nature of light. A transparent object allows light to transmit or pass through. Conversely, an opaque object does not allow light to transmit through and instead reflecting or absorbing the light it receives.

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