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  2. Garry's Mod - Wikipedia

    en.wikipedia.org/wiki/Garry's_Mod

    Garry's Mod, commonly clipped as GMod, is a 2006 sandbox game developed by Facepunch Studios and published by Valve. The base game mode of Garry's Mod has no set objectives and provides the player with a world in which to freely manipulate objects.

  3. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    Hidden: Source won Mod DB's "Fourth Place, Mod of the Year" in 2006, [34] "Editors' Choice for Ambience" in 2006, [53] and "Editors' Choice for Multiplayer" in 2005. [55] Insurgency: Modern Infantry Combat - Is a total conversion mod for Valve's Source engine. Insurgency is a multiplayer, tactical first person shooter, and implements elements ...

  4. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    The standalone version did not use the Source Engine like Half-Life 2. Instead, it was developed for Unreal Engine 3. [14] Counter-Strike: Half-Life: 1999 June 19 2000 November 8 The game received multiple sequels and a Source Engine remake named Counter-Strike: Source. Cry of Fear: Half-Life: 2012 February 22 [15] 2013 April 25 [16] D-Day ...

  5. Half-Life 2: Lost Coast - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Lost_Coast

    Lost Coast is a technology demonstration showcasing the high-dynamic-range rendering implemented in the Source engine. It was designed with environments to emphasize these effects. Lost Coast was the first Valve game with a commentary mode, in which the developers explain elements of design as the player progresses through the level.

  6. Half-Life: Echoes - Wikipedia

    en.wikipedia.org/wiki/Half-Life:_Echoes

    Half-Life: Echoes is a modification of the first-person shooter video game Half-Life created by British developer James "MrGnang" Coburn and released on August 10, 2018. [1] [2] The mod was under development for four years and uses the GoldSrc engine.

  7. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source SDK is the software development kit for the Source engine, and contains many of the tools used by Valve to develop assets for their games. It comes with several command-line programs designed for special functions within the asset pipeline, as well as a few GUI-based programs designed for handling more complex functions.

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  9. List of Valve games - Wikipedia

    en.wikipedia.org/wiki/List_of_Valve_games

    Half-Life 3: a version of Half-Life 3 was in development on the Source 2 engine from 2013 to 2014. Valve planned to incorporate procedurally generated levels alongside a "crafted experience" so that no two playthroughs of the game would be identical. It was cancelled as Source 2 was not yet stable enough to support full-scale development. [144]