Search results
Results from the WOW.Com Content Network
Volume 6: Axiom Command—Source code for system commands and scripts (incomplete) Volume 7: Axiom Hyperdoc—Source code and explanation of X11 Hyperdoc help browser Volume 7.1 Axiom Hyperdoc Pages—Source code for Hyperdoc pages; Volume 8: Axiom Graphics—Source code for X11 Graphics subsystem Volume 8.1 Axiom Gallery—A Gallery of Axiom ...
A ♯ (pronounced: A sharp) is an object-oriented functional programming language distributed as a separable component of Version 2 of the Axiom computer algebra system. A# types and functions are first-class values and can be used freely together with an extensive library of data structures and other mathematical abstractions.
James Arthur Gosling OC (born 19 May 1955) is a Canadian computer scientist, best known as the founder and lead designer behind the Java programming language. [3]Gosling was elected a member of the National Academy of Engineering in 2004 for the conception and development of the architecture for the Java programming language and for contributions to window systems.
Jape was created in 1992 by Richard Bornat and Bernard Sufrin with the intent to get a better understanding of the formal reasoning. Bernard Sufrin came up with the name "Jape". [2] In 2019, they released the code on GitHub. [4]
Object-Graph Navigation Language (OGNL) is an open-source Expression Language (EL) for Java, which, while using simpler expressions than the full range of those supported by the Java language, allows getting and setting properties (through defined setProperty and getProperty methods, found in JavaBeans), and execution of methods of Java classes.
Umple, combined with one of its target languages for imperative code, can be seen and used as a complete programming language. Umple plus Java can therefore be seen as an extension of Java. Alternatively, if imperative code and Umple-specific concepts are left out, Umple can be seen as a way of expressing a large subset of UML in a purely ...
jMonkeyEngine (abbreviated JME or jME) is an open-source and cross-platform game engine for developing 3D games written in Java. [2] It can be used to write games for Windows, Linux, macOS, Raspberry Pi, Android, and iOS (currently in alpha testing).
AspectJ is an aspect-oriented programming (AOP) extension for the Java programming language, created at PARC. It is available in Eclipse Foundation open-source projects, both stand-alone and integrated into Eclipse. AspectJ has become a widely used de facto standard for AOP by emphasizing simplicity and usability for end users.