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  2. Category:Video game development software - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Category for free and open-source and proprietary software that runs on various operating systems, that is used to develop video games. Subcategories This category has the following 7 subcategories, out of 7 total.

  3. Umbra (3D technology company) - Wikipedia

    en.wikipedia.org/wiki/Umbra_(3D_technology_company)

    Umbra is a graphics software technology company founded 2007 in Helsinki, Finland.Umbra specializes in occlusion culling, visibility solution technology and provides middleware for video games running on Windows, Linux, iOS, PlayStation 4, Xbox One, PlayStation 3, Xbox 360, Wii U, handheld consoles, and other platforms.

  4. Game Maker's Toolkit - Wikipedia

    en.wikipedia.org/wiki/Game_Maker's_Toolkit

    Game Maker's Toolkit (GMTK) is a video game analysis video series created by British journalist Mark Brown. Beginning in 2014, the series examines video game design and aims to encourage developers to improve their craft. It is hosted on YouTube and funded via Patreon. Additional topics include game accessibility and level design.

  5. Door problem - Wikipedia

    en.wikipedia.org/wiki/Door_problem

    In video game development, the door problem is an analogy about game design that summarizes the contrast between the perceived simplicity of implementing a trivial feature and the actual difficult nature of the task that becomes more apparent in a development process.

  6. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere. The video game designer is very much like the director of a film; the ...

  7. Scott Miller (entrepreneur) - Wikipedia

    en.wikipedia.org/wiki/Scott_Miller_(entrepreneur)

    Scott Miller (born 1961) is an American video game designer, programmer, and entrepreneur best known for founding Apogee Software (which later became 3D Realms) in 1987. . Starting with the Kroz series for MS-DOS from that year, Miller pioneered the concept of giving away the first game in a trilogy—distributed freely as shareware—with the opportunity to purchase the remaining two episode

  8. Mark Nelson (video game designer) - Wikipedia

    en.wikipedia.org/wiki/Mark_Nelson_(video_game...

    Mark Nelson is an American video game designer and humor writer best known for his work with Bethesda Game Studios and the game series The Elder Scrolls.In March 2007, he joined computer games company Big Huge Games to create a new role-playing game, joining industry veteran Brian Reynolds and long-time collaborator Ken Rolston.

  9. Brian Colin - Wikipedia

    en.wikipedia.org/wiki/Brian_Colin

    Brian Colin (born November 4, 1956) is an American video-game designer, artist and animator.Among his best-known works are the coin-operated arcade games Rampage, Arch Rivals and Rampage: World Tour as well as General Chaos for the Sega Genesis game console.