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  2. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

  3. Instructure - Wikipedia

    en.wikipedia.org/wiki/Instructure

    In 2019, Instructure acquired Portfolium and integrated their pathways, Program Assessment, and ePortfolio network into the Canvas. Portfolium is designed to simplify the assessment of student learning, showcase evidence of knowledge, and keep students engaged along pathways to prepare them for careers.

  4. Digital pedagogy - Wikipedia

    en.wikipedia.org/wiki/Digital_pedagogy

    A working definition for digital pedagogy is given by JISC: “We define digital pedagogy as the study of how digital technologies can be used to best effect in teaching and learning” (JISC, 2020/ 2021), a completion of an older short definition: “In simple terms, a digital pedagogy is the study of how to teach using digital technologies ...

  5. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    Good pedagogical practice has a theory of learning at its core. However, no single best-practice e-learning standard has emerged. This may be unlikely given the range of learning and teaching styles, the potential ways technology can be implemented, and how educational technology itself is changing. [3]

  6. Blended learning - Wikipedia

    en.wikipedia.org/wiki/Blended_learning

    Blended learning requires the physical presence of both teacher and student, with some elements of student control over time, place, path, or pace. [1] [2] [3] While students still attend brick-and-mortar schools with a teacher present, face-to-face classroom practices are combined with computer-mediated activities regarding content and delivery.

  7. Moodle - Wikipedia

    en.wikipedia.org/wiki/Moodle

    Moodle (/ ˈ m uː d əl / MOO-dəl) is a free and open-source learning management system written in PHP and distributed under the GNU General Public License. [3] [4] Moodle is used for blended learning, distance education, flipped classroom and other online learning projects in schools, universities, workplaces and other sectors.

  8. Learning standards - Wikipedia

    en.wikipedia.org/wiki/Learning_standards

    An example of learning standards are state-developed learning standards as described below or the Common Core State Standards (CCSS) developed by the NGA and the Council of Chief State School Officers (CCSSO). State learning standards are developed by state boards of education and enforced by state education agencies across the US. [3]

  9. History of virtual learning environments - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    March 2005: The New Zealand Ministry of Education authorises release of a report describing (in anonymised terms) the benchmarking of e-learning, covering most university-level institutions in the country. The Report on the E-Learning Maturity Model Evaluation of the New Zealand Tertiary Sector weighs in at a hefty 12 MB.