Search results
Results from the WOW.Com Content Network
Fallout: New Vegas features a wide variety of weapons that players can use in combat. Here, the player fights an enemy known as a deathclaw with a varmint rifle. Fallout: New Vegas is an action role-playing game that can be played from either a first-person or third-person perspective.
Fallout is a media franchise of post-apocalyptic role-playing video games created by Tim Cain and Leonard Boyarsky, [1] [2] at Interplay Entertainment.The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology ...
The development of New Vegas began soon after the cancellation of Aliens: Crucible, and it was released in October 2010. [7] It received generally positive reviews, with some critics saying that the game's quality exceeded that of the critically acclaimed Fallout 3. [7] As was the case with The Sith Lords, the development team did not ...
In addition to the network changes to the engine used in Fallout 4, the Fallout 76 implementation of the engine was described at the game's E3 reveal as having "all new rendering, lighting, and landscape technology". Bethesda Game Studios claims the improvements also allow for a 16× increase in detail and the ability to view unique weather ...
The Vault was founded by Paweł Dembowski [2] and launched on February 7, 2005, initially hosted by Fallout fansite Duck and Cover, [2] as a general source of information about the Fallout universe, initially focusing mostly on information about the Fallout world, as depicted in Fallout and Fallout 2.
Hogan has also lent his voice to the video game industry, providing the voice of Captain Armando-Owen Bailey in the role-playing games (RPG) Mass Effect 2 [8] and Mass Effect 3, as well as the opening character, Doc Mitchell, in Fallout: New Vegas. [9] Hogan also voiced the character General Tullius in the RPG, The Elder Scrolls V: Skyrim. [10]
He helped out programming the last Troika game, Vampire: The Masquerade – Bloodlines, a horror RPG for Activision in 2004. He also worked on a post-apocalyptic roleplay game for which he couldn't convince any publisher to fund. As consequence he had to lay off most employees in late 2004 and shut down Troika Games in February 2005. [11]
Other chapters, like the Mojave chapter in Fallout: New Vegas, remained isolationist and were chiefly focused on obtaining pre-War technologies and often used extreme measures to obtain them, such as terrorizing wastelanders and even becoming embroiled in a war with the New California Republic before the events of the game. The war with the NCR ...