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  2. Coin flipping - Wikipedia

    en.wikipedia.org/wiki/Coin_flipping

    Coin flipping, coin tossing, or heads or tails is the practice of throwing a coin in the air and checking which side is showing when it lands, in order to randomly choose between two alternatives. It is a form of sortition which inherently has two possible outcomes. The party who calls the side that is facing up when the coin lands wins.

  3. Checking whether a coin is fair - Wikipedia

    en.wikipedia.org/wiki/Checking_whether_a_coin_is...

    The symbols H and T represent more generalised variables expressing the numbers of heads and tails respectively that might have been observed in the experiment. Thus N = H + T = h + t. Next, let r be the actual probability of obtaining heads in a single toss of the coin. This is the property of the coin which is being investigated.

  4. Gambler's fallacy - Wikipedia

    en.wikipedia.org/wiki/Gambler's_fallacy

    If a fair coin is flipped 21 times, the probability of 21 heads is 1 in 2,097,152. The probability of flipping a head after having already flipped 20 heads in a row is ⁠ 1 / 2 ⁠. Assuming a fair coin: The probability of 20 heads, then 1 tail is 0.5 20 × 0.5 = 0.5 21; The probability of 20 heads, then 1 head is 0.5 20 × 0.5 = 0.5 21

  5. Sleeping Beauty problem - Wikipedia

    en.wikipedia.org/wiki/Sleeping_Beauty_problem

    Sleeping Beauty problem. The Sleeping Beauty problem, also known as the Sleeping Beauty paradox, [1] is a puzzle in decision theory in which an ideally rational epistemic agent is told she will be awoken from sleep either once or twice according to the toss of a coin. Each time she will have no memory of whether she has been awoken before, and ...

  6. Bernoulli trial - Wikipedia

    en.wikipedia.org/wiki/Bernoulli_trial

    A representation of the possible outcomes of flipping a fair coin four times in terms of the number of heads. As can be seen, the probability of getting exactly two heads in four flips is 6/16 = 3/8, which matches the calculations. For this experiment, let a heads be defined as a success and a tails as a failure.

  7. Penney's game - Wikipedia

    en.wikipedia.org/wiki/Penney's_game

    Penney's game. Penney's game, named after its inventor Walter Penney, is a binary (head/tail) sequence generating game between two players. Player A selects a sequence of heads and tails (of length 3 or larger), and shows this sequence to player B. Player B then selects another sequence of heads and tails of the same length.

  8. John Edmund Kerrich - Wikipedia

    en.wikipedia.org/wiki/John_Edmund_Kerrich

    Until the advent of computer simulations, Kerrich's study, published in 1946, was widely cited as evidence of the asymptotic nature of probability. It is still regarded as a classic study in empirical mathematics. 2,000 of their fair coin flip results are given by the following table, with 1 representing heads and 0 representing tails.

  9. Law of large numbers - Wikipedia

    en.wikipedia.org/wiki/Law_of_large_numbers

    For example, a fair coin toss is a Bernoulli trial. When a fair coin is flipped once, the theoretical probability that the outcome will be heads is equal to 1 ⁄ 2. Therefore, according to the law of large numbers, the proportion of heads in a "large" number of coin flips "should be" roughly 1 ⁄ 2.