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  2. Summation by parts - Wikipedia

    en.wikipedia.org/wiki/Summation_by_parts

    In mathematics, summation by parts transforms the summation of products of sequences into other summations, often simplifying the computation or (especially) estimation of certain types of sums. It is also called Abel's lemma or Abel transformation , named after Niels Henrik Abel who introduced it in 1826.

  3. Ultraproduct - Wikipedia

    en.wikipedia.org/wiki/Ultraproduct

    The ultraproduct acts as a filter product space where elements are equal if they are equal only at the filtered components (non-filtered components are ignored under the equivalence). One may define a finitely additive measure m {\displaystyle m} on the index set I {\displaystyle I} by saying m ( A ) = 1 {\displaystyle m(A)=1} if A ∈ U ...

  4. Reduced product - Wikipedia

    en.wikipedia.org/wiki/Reduced_product

    In model theory, a branch of mathematical logic, and in algebra, the reduced product is a construction that generalizes both direct product and ultraproduct. Let { S i | i ∈ I } be a nonempty family of structures of the same signature σ indexed by a set I , and let U be a proper filter on I .

  5. Simplification - Wikipedia

    en.wikipedia.org/wiki/Simplification

    Simplification is the process of replacing a mathematical expression by an equivalent one that is simpler (usually shorter), according to a well-founded ordering. Examples include:

  6. James reduced product - Wikipedia

    en.wikipedia.org/wiki/James_reduced_product

    For a connected CW complex X, the James reduced product J(X) has the same homotopy type as ΩΣX, the loop space of the suspension of X. The commutative analogue of the James reduced product is called the infinite symmetric product .

  7. Empty product - Wikipedia

    en.wikipedia.org/wiki/Empty_product

    In mathematics, an empty product, or nullary product or vacuous product, is the result of multiplying no factors. It is by convention equal to the multiplicative identity (assuming there is an identity for the multiplication operation in question), just as the empty sum—the result of adding no numbers—is by convention zero, or the additive identity.

  8. Rule of product - Wikipedia

    en.wikipedia.org/wiki/Rule_of_product

    In combinatorics, the rule of product or multiplication principle is a basic counting principle (a.k.a. the fundamental principle of counting). Stated simply, it is the intuitive idea that if there are a ways of doing something and b ways of doing another thing, then there are a · b ways of performing both actions.

  9. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    The cross product with respect to a right-handed coordinate system. In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol .