enow.com Web Search

  1. Ad

    related to: teaching strategy using games in class 10 chemistry
  2. generationgenius.com has been visited by 10K+ users in the past month

Search results

  1. Results from the WOW.Com Content Network
  2. POGIL - Wikipedia

    en.wikipedia.org/wiki/POGIL

    Process Oriented Guided Inquiry Learning (POGIL) is an activity-based, group-learning instructional strategy. POGIL was created in 1994 to improve teaching of general chemistry . Today, POGIL is implemented in more than 1,000 American high schools and colleges.

  3. Chemistry education - Wikipedia

    en.wikipedia.org/wiki/Chemistry_education

    Chemistry education (or chemical education) is the study of teaching and learning chemistry. It is one subset of STEM education or discipline-based education research (DBER). [ 1 ] Topics in chemistry education include understanding how students learn chemistry and determining the most efficient methods to teach chemistry.

  4. Demonstration (teaching) - Wikipedia

    en.wikipedia.org/wiki/Demonstration_(teaching)

    In teaching through demonstration, students are set up to potentially conceptualize class material more effectively as shown in a study which specifically focuses on chemistry demonstrations presented by teachers. [2]

  5. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The use of Virtual University allowed the researchers to identify the following key points: from its playfulness combined with video game technologies, the tool was able to motivate learners intrinsically; the simulation game also recreates learning situations extremely close to that of reality, especially considering the complexity, dynamism ...

  6. Activity-based learning in India - Wikipedia

    en.wikipedia.org/wiki/Activity-based_learning_in...

    Demonstrating activity-based learning in the classroom. Activity-based learning, or ABL, describes a range of pedagogical approaches to teaching. Its core premises include the requirement that learning should be based on doing hands-on experiments and activities.

  7. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Game-based learning is an expansive category, ranging from simple paper-and-pencil games like word searches all the way up to complex, massively multiplayer online (MMO) and role-playing games. [16] The use of collaborative game-based role-play for learning provides an opportunity for learners to apply acquired knowledge and to experiment and ...

  8. Jonathan Bergmann - Wikipedia

    en.wikipedia.org/wiki/Jonathan_Bergmann

    Jon (Jonathan) Bergmann is a chemistry and physics teacher and one of the developers of the "flipped classroom" model of teaching along with fellow chemistry teacher Aaron Sams. Although already noted for his teaching, Bergmann decided to "flip" what students did in his classes, watching video lectures at home and doing exercises (homework) in ...

  9. Lesson plan - Wikipedia

    en.wikipedia.org/wiki/Lesson_plan

    Doing so requires the ability to incorporate effective strategies into the classroom, the students and overall environment. There are many different types of lesson plans and ways of creating them. Teachers can encourage critical thinking in a group setting by creating plans that include the students participating collectively.

  1. Ad

    related to: teaching strategy using games in class 10 chemistry