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Prototype is an action-adventure game played from a third-person perspective and set in an open world based on modern-day Manhattan.The game's setting remains mostly faithful to the real city and includes all of its famous landmarks, including the Empire State Building, the Chrysler Building, 40 Wall Street, 28 Liberty Street, the Conde Nast Building, the Metlife Building, One New York Plaza ...
EA Black Box (formerly Black Box Games) [1] was a video game developer based in Burnaby, British Columbia, Canada, founded in 1998 by former employees of Radical Entertainment and later acquired by Electronic Arts (EA). The developers are primarily known for the Need for Speed and Skate series.
Radical Entertainment Inc. is a Canadian video game developer based in Vancouver.The studio is best known for developing The Simpsons: Hit & Run (2003), Scarface: The World Is Yours (2006), Prototype (2009) and Prototype 2 (2012), as well as entries in the Crash Bandicoot franchise.
These are video games that were developed by Radical Entertainment. Pages in category "Radical Entertainment games" The following 42 pages are in this category, out of 42 total.
Similarly to its predecessor, Prototype 2 is an action-adventure game played from a third-person perspective and set in an open world based on modern-day Manhattan.Like Alex Mercer in the first game, the player character, James Heller, can shapeshift and assume other people's identities and memories by consuming them, although in the sequel this has become more tactical.
Free Radical Design: PlayStation 2 TimeSplitters 2: 9 October 2002: Free Radical Design GameCube, PlayStation 2, Xbox Tom and Jerry Tales: 8 December 2006: Sensory Sweep Studios: Game Boy Advance Tomb Raider: 25 October 1996: Core Design Microsoft Windows, PlayStation, Sega Saturn Tomb Raider II: 18 November 1997: Core Design Microsoft Windows ...
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Sierra Entertainment is a software label which publishes games from indie developers. Founded in 1979 by Ken and Roberta Williams, it developed and published a large variety of video games, including a number of best-selling games and series, for various platforms between 1980 and 2008.