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  2. Java concurrency - Wikipedia

    en.wikipedia.org/wiki/Java_concurrency

    The Callable interface is similar to Runnable in that both are designed for classes whose instances are potentially executed by another thread. [3] A Runnable, however, does not return a result and cannot throw a checked exception. [4] Each thread can be scheduled [5] on a different CPU core [6] or use time-slicing on a single hardware ...

  3. Active object - Wikipedia

    en.wikipedia.org/wiki/Active_object

    The goal is to introduce concurrency, by using asynchronous method invocation and a scheduler for handling requests. [2] The pattern consists of six elements: [3] A proxy, which provides an interface towards clients with publicly accessible methods. An interface which defines the method request on an active object. A list of pending requests ...

  4. List of concurrent and parallel programming languages

    en.wikipedia.org/wiki/List_of_concurrent_and...

    In both cases, the features must be part of the language syntax and not an extension such as a library (libraries such as the posix-thread library implement a parallel execution model but lack the syntax and grammar required to be a programming language).

  5. Concurrent computing - Wikipedia

    en.wikipedia.org/wiki/Concurrent_computing

    Java—thread class or Runnable interface; Julia—"concurrent programming primitives: Tasks, async-wait, Channels." [15] JavaScript—via web workers, in a browser environment, promises, and callbacks. JoCaml—concurrent and distributed channel based, extension of OCaml, implements the join-calculus of processes

  6. Command pattern - Wikipedia

    en.wikipedia.org/wiki/Command_pattern

    For example, to undo a delete selection command, the object may contain a copy of the deleted text so that it can be re-inserted, if the delete selection command must be undone. Note that using a separate object for each invocation of a command is also an example of the chain of responsibility pattern. The term execute is also ambiguous.

  7. Event dispatching thread - Wikipedia

    en.wikipedia.org/wiki/Event_dispatching_thread

    The submitted code must be wrapped with a Runnable object. Two methods of these classes allow: synchronous code execution (SwingUtilities.invokeAndWait(Runnable) or EventQueue.invokeAndWait(Runnable)) and asynchronous code execution (SwingUtilities.invokeLater(Runnable) or EventQueue.invokeLater(Runnable)) from the event dispatching thread.

  8. Thread pool - Wikipedia

    en.wikipedia.org/wiki/Thread_pool

    Deciding the optimal thread pool size is crucial to optimize performance. One benefit of a thread pool over creating a new thread for each task is that thread creation and destruction overhead is restricted to the initial creation of the pool, which may result in better performance and better system stability. Creating and destroying a thread ...

  9. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    enter the monitor: enter the method if the monitor is locked add this thread to e block this thread else lock the monitor leave the monitor: schedule return from the method wait c: add this thread to c.q schedule block this thread notify c: if there is a thread waiting on c.q select and remove one thread t from c.q (t is called "the notified ...