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  2. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    The C++ standard library instead provides a dynamic array (collection) that can be extended or reduced in its std::vector template class. The C++ standard does not specify any relation between new / delete and the C memory allocation routines, but new and delete are typically implemented as wrappers around malloc and free. [6]

  3. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    A new expression, placement or otherwise, calls a new function, also known as an allocator function, whose name is operator new. Similarly, a delete expression calls a delete function, also known as a deallocator function, whose name is operator delete. [2] [3] Any new expression that uses the placement syntax is a placement new expression, and ...

  4. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    In fact, any insertion can potentially invalidate all iterators. Also, if the allocated storage in the vector is too small to insert elements, a new array is allocated, all elements are copied or moved to the new array, and the old array is freed. deque, list and forward_list all support fast insertion or removal of elements anywhere in the ...

  5. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  6. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.

  7. Dynamic array - Wikipedia

    en.wikipedia.org/wiki/Dynamic_array

    The dynamic array has performance similar to an array, with the addition of new operations to add and remove elements: Getting or setting the value at a particular index (constant time) Iterating over the elements in order (linear time, good cache performance) Inserting or deleting an element in the middle of the array (linear time)

  8. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    An object's virtual method table will contain the addresses of the object's dynamically bound methods. Method calls are performed by fetching the method's address from the object's virtual method table. The virtual method table is the same for all objects belonging to the same class, and is therefore typically shared between them.

  9. Modern C++ Design - Wikipedia

    en.wikipedia.org/wiki/Modern_C++_Design

    Policy-based design, also known as policy-based class design or policy-based programming, is the term used in Modern C++ Design for a design approach based on an idiom for C++ known as policies. It has been described as a compile-time variant of the strategy pattern, and has connections with C++ template metaprogramming.