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The 80 hex value, which is 128 in decimal, represents a 50.2% alpha value because 128 is approximately 50.2% of the maximum value of 255 (FF hex); to continue to decipher the 80FFFF00 value, the first FF represents the maximum value red can have; the second FF is like the previous but for green; the final 00 represents the minimum value blue ...
This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.
RGB values are usually given in the 0–255 range; if they are in the 0–1 range, the values are multiplied by 255 before conversion. This number divided by sixteen (integer division; ignoring any remainder) gives the first hexadecimal digit (between 0 and F, where the letters A to F represent the numbers 10 to 15.
It must be noted that not all systems using 16-bit color depth employ the 16-bit, 32-64-32 level RGB palette. Platforms like the Sharp X68000 home computer or the Neo Geo video game console employs the 15-bit RGB palette (5 bits are used for red, green, and blue), but the last bit specifies a less significant intensity or luminance.
A network and wildcard mask combination of 1.1.1.1 0.0.0.0 would match an interface configured exactly with 1.1.1.1 only, and nothing else. Wildcard masks are used in situations where subnet masks may not apply.
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In the infobox, the coordinates are presented as three numbers separated by commas, as in this example for the color orange: (255, 165, 0) The coordinates within the parenthesis provide, in order, the relative values of red, green, and blue light. The number in each position ranges from 0 (no color added) to 255 (100% color added).
ESC[38;5; n m Select foreground color where n is a number from the table below ESC[48;5; n m Select background color 0- 7: standard colors (as in ESC [ 30–37 m) 8- 15: high intensity colors (as in ESC [ 90–97 m) 16-231: 6 × 6 × 6 cube (216 colors): 16 + 36 × r + 6 × g + b (0 ≤ r, g, b ≤ 5) 232-255: grayscale from dark to light in 24 ...