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New York lost four of its first five games, and a four-game losing streak in November ensured a losing record for the season. [6] The Giants entered the matchup with the Chargers at 5–10, having again lost to the Cowboys a week earlier; the last time the team had lost at least ten games was under Ray Handley , Reeves’ predecessor, in 1992.
The Longhorns were in a must-score situation, with the clock winding down and their season on the line in the College Football Playoff semifinal. Three plays later, Texas was facing fourth-and ...
A bases-clearing double from Mike Mordecai, who led-off the half-inning, broke the game open, making the score 7–3. Mike Remlinger replaced Farnsworth and Pierre singled to put Florida ahead 8–3. Finally, Luis Castillo, whose foul pop initiated the controversy, popped out to second to end the inning.
The Bills were good enough to go 13-4 and make the AFC title game last season, but they have high-profile playoff losses to the Chiefs and Bengals in recent seasons and have to figure out how to ...
On October 9, 1996, the Yankees trailed the Orioles 4–3 in the bottom of the eighth inning when shortstop Derek Jeter hit a deep fly ball to right field. Right fielder Tony Tarasco moved near the fence and appeared "to draw a bead on the ball" [4] when the then-12-year-old Maier clearly reached over the fence separating the stands and the field of play nine feet below and snatched the ball ...
The linebacker situation depends a lot on whether or not they bring back Baun, and with star right tackle Lane Johnson entering his age-35 season, it might be time to start planning for the future ...
It got worse seven minutes later. Forster again received a backpass from Gray, took too long on the ball and as Amad Diallo slid in Forster's attempted clearance ricocheted back into the goal.
In game theory, a "no-win" situation is a circumstance in which no player benefits from any outcome, hence ultimately losing the match. This may be because of any or all of the following: Unavoidable or unforeseeable circumstances causing the situation to change after decisions have been made. This is common in text adventures.