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This is a list of Hypertext Transfer Protocol (HTTP) response status codes. Status codes are issued by a server in response to a client's request made to the server. It includes codes from IETF Request for Comments (RFCs), other specifications, and some additional codes used in some common applications of the HTTP. The first digit of the status ...
HTTP Status Code 402, also known as "Payment Required," is a standard response code in the Hypertext Transfer Protocol (HTTP). It is part of the HTTP/1.1 protocol defined by the Internet Engineering Task Force (IETF) in the RFC 7231 [ 1 ] specification.
When an entity intercepts the request and returns status 451, it should include a "Link" HTTP header field whose value is a URI reference identifying itself. The "Link" header field must then have a "rel" parameter whose value is "blocked-by".
A griefer or bad-faith player is a player in a multiplayer video game who deliberately annoys, disrupts, or trolls others in ways that are not part of the intended gameplay. . Griefing is often accomplished by killing players for sheer fun, destroying player-built structures, or stealing i
This is a list of Simple Mail Transfer Protocol (SMTP) response status codes. Status codes are issued by a server in response to a client's request made to the server. Unless otherwise stated, all status codes described here is part of the current SMTP standard, RFC 5321. The message phrases shown are typical, but any human-readable alternative ...
If the proxy server is unable to satisfy a request for a page because of a problem with the remote host (such as hostname resolution failures or refused TCP connections), this should be described as a 5xx Internal Server Error, but might deliver a 404 instead.
The client sends an HTTP request (method GET, version ≥ 1.1) and the server returns an HTTP response with status code 101 (Switching Protocols) on success. This means a WebSocket server can use the same port as HTTP (80) and HTTPS (443) because the handshake is compatible with HTTP.
The server has to spend resources waiting for half-opened connections, which can consume enough resources to make the system unresponsive to legitimate traffic. [ 1 ] [ 2 ] The packet that the attacker sends is the SYN packet, a part of TCP 's three-way handshake used to establish a connection.