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Model–view–presenter (MVP) is a derivation of the model–view–controller (MVC) architectural pattern, and is used mostly for building user interfaces. In MVP, the presenter assumes the functionality of the "middle-man". In MVP, all presentation logic is pushed to the presenter. [1]
Model–view–controller (MVC) is a software design pattern [1] commonly used for developing user interfaces that divides the related program logic into three interconnected elements. These elements are:
The structure of an application with PAC. Presentation–abstraction–control (PAC) is a software architectural pattern.It is an interaction-oriented software architecture, and is somewhat similar to model–view–controller (MVC) in that it separates an interactive system into three types of components responsible for specific aspects of the application's functionality.
The view engines used in the ASP.NET MVC 3 and MVC 4 frameworks are Razor and the Web Forms. [ 29 ] [ 30 ] Both view engines are part of the MVC 3 framework. By default, the view engine in the MVC framework uses Razor .cshtml and .vbhtml , or Web Forms .aspx pages to design the layout of the user interface pages onto which the data is composed.
The viewmodel of MVVM is a value converter, [1] meaning it is responsible for exposing (converting) the data objects from the model in such a way they can be easily managed and presented. In this respect, the viewmodel is more model than view, and handles most (if not all) of the view's display logic. [1]
A drop-down list or drop-down menu or drop menu, with generic entries. A drop-down list (DDL), drop-down menu or just drop-down [1] – also known as a drop menu, pull-down list, picklist – is a graphical control element, similar to a list box, that allows the user to choose one value from a list either by clicking or hovering over the menu.
[2] Dynamic binding (or late binding or virtual binding) is name binding performed as the program is running. [2] An example of a static binding is a direct C function call: the function referenced by the identifier cannot change at runtime. An example of dynamic binding is dynamic dispatch, as in a C++ virtual method call.
A car, for example, has an engine, a transmission, etc., and the engine has components such as cylinders. (The permissible substructure for a given class is defined within the system's attribute metadata, as discussed later. Thus, for example, the attribute "random-access-memory" could apply to the class "computer" but not to the class "engine".)