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Extreme Paintball (also known as Gotcha! in Europe) is a first person paintball video game developed by Sixteen Tons Entertainment and published by Gathering. The game was produced by Ralph Stock . It was released on Microsoft Windows and Xbox in Germany first in 2004, and the rest of Europe in 2004 and 2005, following a release in North ...
GNU GPL (code), Proprietary license (media) A free Quake 3 like comical FPS game Xonotic: Team Xonotic 2010-12-23 2023-06-20 (0.8.6) Linux, OS X, Windows: DarkPlaces Quake engine: GNU GPL: Fork and direct successor of the Nexuiz Project. Team Fortress 2: Valve: 2007-10-7 2019-3-28 Windows, Mac OS, Linux. Source: Proprietary license
Extreme PaintBrawl is a paintball video game released for DOS/Windows on October 20, 1998. The game is considered to be one of the worst video games ever made. Extreme PaintBrawl was developed in two weeks using the Build engine; its soundtrack was composed by musician Todd Duane, [2] who sent his demo tracks to Head Games.
2001-10-04 Ballistic: Ecks vs. Sever: Crawfish Interactive: GBA 2002-09-14 Battlefield 1942: Digital Illusions CE: WIN, OSX 2002-09-10 Battlefield Vietnam: Digital Illusions Canada: WIN 2004-03-14 Battlefield 2: Digital Illusions CE: WIN 2005-06-21 Battlefield 2: Modern Combat: DICE: PS2, Xbox, X360 2005-10-25 Battlefield 2142: DICE: WIN, OSX ...
The UKPSF has also created guidelines for subjects such as HPA system safety, correct paintball goggle/mask use, correct use of barrel "plugs" "socks" "bungs" or "condoms" and importantly "buying and selling paintball guns in the UK" all of which work inside all known government legislation.
The CCI Phantom is a Nelson-based pump action paintball marker developed and produced by Mike Casady. Production began in 1987 after about six months of prototype work. The name for the marker was derived from the much more stealth-oriented and drawn-out style of play that was typical when the game was first developing.
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While the main objective is still to get to an exit in the level (this time marked by a flag), the core of the gameplay consists of splattering enemy lemmings with a paintball gun. Levels may involve up to four player-controlled lemmings; if there are four flags on the level, all four lemmings must survive to reach a flag each.