Search results
Results from the WOW.Com Content Network
In cognitive psychology, information processing is an approach to the goal of understanding human thinking that treats cognition as essentially computational in nature, with the mind being the software and the brain being the hardware. [1] It arose in the 1940s and 1950s, after World War II. [2]
Computers, therefore, provided a model for possible human mental states that provided researchers with clues and direction for understanding human thinking and learning as information processing. Overall, information-processing models helped reestablish mental processes—processes that cannot be directly observed—as a legitimate area of ...
Regarding functionalism in particular, Putnam has claimed along lines similar to, but more general than Searle's arguments, that the question of whether the human mind can implement computational states is not relevant to the question of the nature of mind, because "every ordinary open system realizes every abstract finite automaton."
After concluding that human reasoning is non-computable, Penrose went on to controversially speculate that some kind of hypothetical non-computable processes involving the collapse of quantum mechanical states give humans a special advantage over existing computers. Existing quantum computers are only capable of reducing the complexity of ...
In a practical purpose, it will aid in human nature and limitations through additional help in information processing. Another goal related to the study of cognitive ergonomics is correct diagnosis. Because cognitive ergonomics is a small priority for many, it is especially important to diagnose and help what is needed.
An artificial brain (or artificial mind) is software and hardware with cognitive abilities similar to those of the animal or human brain. [1] Research investigating "artificial brains" and brain emulation plays three important roles in science: An ongoing attempt by neuroscientists to understand how the human brain works, known as cognitive ...
Human–computer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people and computers. HCI researchers observe the ways humans interact with computers and design technologies that allow humans to interact with computers in novel ways.
In addition he identified two reasons for Licklider to have considered such a symbiotic human computer relationship to be beneficial: firstly, that it might bring about an advantage emerging from the use of a computer, such that there are similarities with the necessary methodology of such a use (i.e. trial and error), to the methodology of ...