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The Tales series, known in Japan as the Tales of series (「テイルズ オブ」シリーズ, "Teiruzu Obu" Shirīzu), is a franchise of fantasy Japanese role-playing video games published by Bandai Namco Games (formerly Namco), and developed by its subsidiary, Namco Tales Studio (formerly Wolf Team) until 2011 and presently by Bandai Namco.
Five titles were released on the PlayStation 2. The true direct sequel to Destiny, Tales of Destiny 2, was released on the PlayStation 2 in 2001 across Asian territories and ported to the PlayStation Portable in Japan in 2007; both versions have yet to receive a Western release. [14] [15] Tales of Symphonia was released in Japan on the PS2 and ...
Like previous Tales games, Keroro RPG uses 2D sprites with combat taking place on a single two-dimensional line, and is completely real-time, with the player controlling one person and the others being controlled by A.I. if another person isn't controlling them. Similar to Tales of Hearts, only three party members are on the battlefield. [1]
Tales of Vesperia [Jp. 1] is an action role-playing game developed by Namco Tales Studio. The tenth mainline entry in the Tales series, it was released for the Xbox 360 and published in Japan and North America by Namco Bandai Games in 2008, and in European territories by Atari in 2009.
Tales of Destiny 2 (Japanese: テイルズ オブ デスティニー 2, Hepburn: Teiruzu Obu Desutinī Tsū) is a Japanese action role-playing game, co-developed by Wolfteam and Telenet Japan, and published by Namco. It is the fourth main entry in the Tales series of video games, and a direct sequel to 1997's Tales of Destiny.
Tales of Legendia (Japanese: テイルズ オブ レジェンディア, Hepburn: Teiruzu Obu Rejendia) is an action role-playing game that was developed and published by Namco for the PlayStation 2 as the seventh main title in their Tales series. Originally released in Japan in August 2005, it was later made available in English in North ...
In 2006, Famitsu readers would declare it the 79th greatest game of all time in its "All Time Top 100" feature, making it the third highest-ranking Tales game on the list. [44] The game sold over 450,000 copies in Japan by the end of 1997, [ 45 ] and it received a "Gold Prize" from Sony in May 1998, indicating sales above 500,000 units in Japan ...
When the game was ported to the NEC PC-8801 computer by Enix, the port featured an introduction to the game and an entirely new ending, featuring cinema screens depicting a battle-torn Clovis and a teary-eyed Celia. Dragon Buster was also included as a hidden mini-game in Tales of the Abyss for PlayStation 2 and Nintendo 3DS.