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Galcon is a series of real-time strategy video games for Android, iPhone, webOS, Windows, Linux, Mac OS X and Flash, which were developed by Phil Hassey. It is set in space and involves maneuvering fleets of ships to capture enemy planets.
Galcon 2 is a multiplayer real-time strategy video game for Windows, Linux, Mac OS X, Android and iOS created by American indie developer Phil Hassey and released in 2014. Like other games in the Galcon series, it is set in outer space and involves maneuvering fleets of ships to capture enemy planets.
Galactic Conquest had originally been run as a hobby (first created in late 1989), but proved its worth in the first eight games as a legitimate play-by-mail game. The public debut came at Gen Con/Origins 1992, followed shortly by a deal to make it an official Star Fleet Universe product (a change of the name to the Star Fleet Warlord).
Star Sonata is a space-themed massively multiplayer online role-playing game (MMO) by American studio Star Sonata LLC released in 2004 that combines elements of action games and real-time strategy games such as real-time ship-to-ship combat and galactic conquest. [1] The game offers complex and involved commerce, construction and team systems.
Also, the Galactic Conquest mode features a new mechanic not seen in previous versions, where two players are able to share a single PSP, and compete against each other in a strategy based game mode. [2] [5] Players are also able to mix characters from the Star Wars saga and put them into locations and situations that never happened within ...
A version of this story appeared in CNN’s What Matters newsletter. To get it in your inbox, sign up for free here.. Anyone who had any doubt that Donald Trump’s love of tariffs is true should ...
Grimes is opening up about the past few months of her life.. The singer, born Claire Boucher, shared a post on X, formally known as Twitter, on Wednesday, Nov. 20, giving an update on the release ...
Early precursors include the board games Outreach and Stellar Conquest, both published in the 1970s. [1] Some early strategy video games, such as Andromeda Conquest (1982) and Cosmic Balance II (1983) incorporated what would later become elements of 4X games, but the first 4X video game was Reach for the Stars (1983).