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Sony revealed the DualSense Edge (CFI-ZCP1), a new controller for the PlayStation 5 featuring additional capabilities, in August 2022. [86] The controller features a more modular design than the DualSense with replaceable stick modules, multiple control profiles and an option of relocating map inputs. [ 86 ]
The DualSense (CFI-ZCT1W) is the PlayStation 5's controller. Unveiled on April 7, 2020, [53] It is based on the DualShock 4 controller; changes to its design and capabilities were influenced by discussions with game designers and players. It weighs 280 g (9.9 oz) and has dimensions of 160 mm × 66 mm × 106 mm (6.3 in × 2.6 in × 4.2 in).
Astro's Playroom is a 2020 platform game developed by Japan Studio's Team Asobi division and published by Sony Interactive Entertainment for the PlayStation 5. [1] [2] A sequel to Astro Bot Rescue Mission, the game comes pre-installed on every console, serving additionally as a free tech demo for the DualSense controller.
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Astro Bot is a 3D platformer where the player controls the title character, a small robot named Astro Bot, through the use of the DualSense controller.Astro's core move set is identical to previous entries, maintaining his ability to jump, hover, punch, and spin-attack, as well as being additionally granted the ability to ledge grab. [1]
PlayStation: Connectivity: PlayStation controller port Input: 10 digital buttons, 2 clickable analog sticks, 1 toggle button, D-pad: November 20, 1997 Dreamcast controller: Dreamcast: Connectivity: Dreamcast controller port, 2 expansion sockets Input: 1 analog stick, 2 analog triggers, 5 digital buttons, D-pad: November 27, 1998 [22] DualShock ...
Original PlayStation 5 with a 4K Blu-ray disc drive and a DualSense controller. The PlayStation 5 (PS5) [39] was released worldwide on November 12, 2020, and, alongside the Xbox Series X and Series S, released the same month, is part of the ninth generation of video game consoles.
The duration from the eighth generation until the start of the ninth was one of the longest in history, having started in 2012 with the release of Nintendo's Wii U.Past generations typically had five-year windows as a result of Moore's law, [9] but Microsoft and Sony instead launched mid-console redesigns, the Xbox One X and PlayStation 4 Pro. [10]
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