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  2. Fisher-Price - Wikipedia

    en.wikipedia.org/wiki/Fisher-Price

    Fisher-Price, Inc. is an American company that produces educational toys for infants, toddlers and preschoolers, headquartered in East Aurora, New York.It was founded in 1930 during the Great Depression by Herman Fisher, Irving Price, Helen Schelle and Margaret Evans Price.

  3. Diana, Princess of Wales Memorial Playground - Wikipedia

    en.wikipedia.org/wiki/Diana,_Princess_of_Wales...

    Its most prominent feature is a full-scale wooden pirate ship which serves as a climbing area for children, and is surrounded by sand in which they can play. Other features include slides, swings, and an area designed for those with disabilities, including fragrant plants and sound features (for those with visual disabilities).

  4. Overboard! - Wikipedia

    en.wikipedia.org/wiki/Overboard!

    The player controls a pirate ship, shown to be crewed by three pirates in cutscenes. In gameplay, when the ship catches on fire the pirates jump overboard until the lifebar becomes empty. The game is sometimes referred to as a strategy game , [ 6 ] but it is primarily an adventure game .

  5. The best toys of 2024 - AOL

    www.aol.com/lifestyle/best-toys-2024-202917064.html

    Ages: 3+. After polling our on-staff parents, the choice is clear — the Toniebox is the hottest toy of 2024. It's a colorful audio player that plays stories once a character, or Tonie, is placed ...

  6. ABC Kids World - Wikipedia

    en.wikipedia.org/wiki/ABC_Kids_World

    Giggle and Hoot Pirate Ship: 2005: Dreamworld: Outdoor play area: An interactive attraction situated alongside the Murrissipi River in Dreamworld. The attraction is a façade pirate ship which is used as a children's playground. S.S. Feathersword (2005-2015) [14] Play School Wheel: 2018: Zamperla: Mini Ferris Wheel

  7. Toys-to-life - Wikipedia

    en.wikipedia.org/wiki/Toys-to-life

    Toys-to-life is a video game feature using physical figurines or action figures to interact within the game. [1] These toys use a near field communication (NFC), radio frequency identification (RFID), or image recognition data protocol to determine the individual figurine's proximity, and save a player's progress data to a storage medium located within that piece. [2]

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