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  2. Chess rating system - Wikipedia

    en.wikipedia.org/wiki/Chess_rating_system

    The Glicko system is a more modern approach, which was invented by Mark Glickman as an improvement of the Elo system. It is used by Chess.com, Free Internet Chess Server and other online chess servers. The Glicko-2 system is a refinement of the original Glicko system and is used by Lichess, Australian Chess Federation and other online websites.

  3. Elo rating system - Wikipedia

    en.wikipedia.org/wiki/Elo_rating_system

    It then follows that for each 400 rating points of advantage over the opponent, the expected score is magnified ten times in comparison to the opponent's expected score. When a player's actual tournament scores exceed their expected scores, the Elo system takes this as evidence that player's rating is too low, and needs to be adjusted upward.

  4. Rating performance (chess) - Wikipedia

    en.wikipedia.org/wiki/Rating_performance_(chess)

    The only score in which all methods give exactly the same result is an even score against opponents with no skew away from their average rating, in which case the performance rating is the average of the opponents' ratings. There are larger discrepancies closer to zero scores or perfect scores, or a larger variance in the individual ratings (in ...

  5. Play Chess Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/chess

    Play free chess online against the computer or challenge another player to a multiplayer board game. With rated play, chat, tutorials, and opponents of all levels!

  6. Glicko rating system - Wikipedia

    en.wikipedia.org/wiki/Glicko_rating_system

    Mark Glickman created the Glicko rating system in 1995 as an improvement on the Elo rating system. [1]Both the Glicko and Glicko-2 rating systems are under public domain and have been implemented on game servers online like Counter-Strike: Global Offensive, Team Fortress 2, [2] Dota 2, [3] Guild Wars 2, [4] Splatoon 2, [5] Online-go.com, [6] Lichess and Chess.com.

  7. Chessmaster 5000 - Wikipedia

    en.wikipedia.org/wiki/Chessmaster_5000

    In a 1996 review, Computer Gaming World liked the quality of the computer opponents and the tutorials but disliked the MIDI music and the rating system. It was called "simply the best program ever designed for the mainstream chess player". [7] GameSpot called Chessmaster 5000 "the finest chess software I have ever used."

  8. Chess scoring - Wikipedia

    en.wikipedia.org/wiki/Chess_scoring

    In chess, by far the most common scoring system is 1 point for a win, ½ for a draw, and 0 for a loss. A number of different notations are used to denote a player's score in a match or tournament, or their long-term record against a particular opponent. The most common are:

  9. AlphaZero - Wikipedia

    en.wikipedia.org/wiki/AlphaZero

    Given the difficulty in chess of forcing a win against a strong opponent, the +28 –0 =72 result is a significant margin of victory. However, some grandmasters, such as Hikaru Nakamura and Komodo developer Larry Kaufman , downplayed AlphaZero's victory, arguing that the match would have been closer if the programs had access to an opening ...

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