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Audio file icons of various formats. An audio file format is a file format for storing digital audio data on a computer system. The bit layout of the audio data (excluding metadata) is called the audio coding format and can be uncompressed, or compressed to reduce the file size, often using lossy compression.
Linear pulse-code modulation (LPCM, generally only described as PCM) is the format for uncompressed audio in media files and it is also the standard for CD-DA; note that in computers, LPCM is usually stored in container formats such as WAV, AIFF, or AU, or as raw audio format, although not technically necessary.
An audio format is a medium for sound recording and reproduction. The term is applied to both the physical recording media and the recording formats of the audio content —in computer science it is often limited to the audio file format , but its wider use usually refers to the physical method used to store the data.
Bluetooth audio Yes No No Yes No LHDC: Savitech 2017 5.0.6 (2022-08-03) Non-free Mobile phones, Bluetooth headphones, Home receivers Android 10: Bluetooth audio Yes No Yes Yes No L2HC Huawei: 2020 3.0 (2023-09-19) Non-free Huawei products, EMUI, HarmonyOS: Android 10, OpenHarmony, Oniro OS Bluetooth audio NearLink audio Yes Yes Yes Yes Yes Lyra ...
Ogg – container for Vorbis, FLAC, Speex and Opus (audio formats) & Theora (a video format), each of which is an open format; Opus [2] – a lossy audio compression format developed by the IETF. Suitable for VoIP, videoconferencing (just audio), music transmission over the Internet and streaming applications (just audio). Speex – speech codec
A lossless audio coding format reduces the total data needed to represent a sound but can be de-coded to its original, uncompressed form. A lossy audio coding format additionally reduces the bit resolution of the sound on top of compression, which results in far less data at the cost of irretrievably lost information.
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List of the most common filename extensions used when a game's ROM image or storage medium is copied from an original read-only memory (ROM) device to an external memory such as hard disk for back up purposes or for making the game playable with an emulator. In the case of cartridge-based software, if the platform specific extension is not used ...