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A given instruction set can be implemented in a variety of ways. All ways of implementing a particular instruction set provide the same programming model, and all implementations of that instruction set are able to run the same executables. The various ways of implementing an instruction set give different tradeoffs between cost, performance ...
An instruction set architecture (ISA) is an abstract model of a computer, also referred to as computer architecture.A realization of an ISA is called an implementation.An ISA permits multiple implementations that may vary in performance, physical size, and monetary cost (among other things); because the ISA serves as the interface between software and hardware.
A MISC CPU cannot have zero instructions as that is a zero instruction set computer. A MISC CPU cannot have one instruction as that is a one instruction set computer. [4] The implemented CPU instructions should by default not support a wide set of inputs, so this typically means an 8-bit or 16-bit CPU.
The x86 instruction set refers to the set of instructions that x86-compatible microprocessors support. The instructions are usually part of an executable program, often stored as a computer file and executed on the processor. The x86 instruction set has been extended several times, introducing wider registers and datatypes as well as new ...
Because a program normally relies on such factors, different systems will typically not run the same machine code, even when the same type of processor is used. A processor's instruction set may have fixed-length or variable-length instructions. How the patterns are organized varies with the particular architecture and type of instruction.
An instruction set simulator (ISS) is a simulation model, usually coded in a high-level programming language, which mimics the behavior of a mainframe or microprocessor by "reading" instructions and maintaining internal variables which represent the processor's registers.
Consequently, for a subleq instruction (a, b, c), the program interprets a < 0, b < 0, or an executed branch to c < 0 as a halting condition. Similar interpreters written in a subleq -based language (i.e., self-interpreters , which may use self-modifying code as allowed by the nature of the subleq instruction) can be found in the external links ...
Set when an arithmetic result is zero, and cleared when it is non-zero. N Negative flag. Set to a copy of the most significant bit of an arithmetic result. V Overflow flag. Set in case of two's complement overflow. S Sign flag. Unique to AVR, this is always N⊕V, and shows the true sign of a comparison. H Half-carry flag.