enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Softimage 3D - Wikipedia

    en.wikipedia.org/wiki/Softimage_3D

    Beta debuted at Siggraph '88, v1.0 commercial release in 1989 [12] Softimage Creative Environment 1.5 1989 Softimage Creative Environment 1.65 1989 Added texture mapping: Softimage Creative Environment 2.0 1991 Introduced Actor module, IK, constraints, deformation lattices: Softimage Creative Environment 2.5 1991 Softimage Creative Environment ...

  3. ACM SIGGRAPH - Wikipedia

    en.wikipedia.org/wiki/ACM_SIGGRAPH

    ACM SIGGRAPH is the international Association for Computing Machinery's Special Interest Group on Computer Graphics and Interactive Techniques based in New York. It was founded in 1969 by Andy van Dam (its direct predecessor, ACM SICGRAPH was founded two years earlier in 1967).

  4. Anim8or - Wikipedia

    en.wikipedia.org/wiki/Anim8or

    Anim8or's mascot is a simple red robin, aptly named as Robin, that most users learn to model and animate in Anim8or's "A Simple Walk Tutorial". Users are often also very familiar with the eggplant, a model first designed by Steven to demonstrate 3D printers at SIGGRAPH. It is likely the first model most Anim8or modelers have ever created, as it ...

  5. SIGGRAPH - Wikipedia

    en.wikipedia.org/wiki/SIGGRAPH

    SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference centered around computer graphics organized by ACM, starting in 1974 in Boulder, CO. The main conference is usually held in North America though is not limited in location possibilities; SIGGRAPH Asia, a second conference held annually, has ...

  6. ZBrush - Wikipedia

    en.wikipedia.org/wiki/ZBrush

    The software was presented in 1999 at SIGGRAPH. [6] The demo version, 1.55, was released in 2003, [7] and version 3.1 was released in 2007. [8] ZBrush 4 for Windows and Mac systems was announced on April 21, 2009 for an August release, [9] but was later postponed. [10]

  7. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    A normal shader (left) and an NPR shader using cel-shading (right). Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism.

  8. Fantasy Football Waiver Wire: Early pickups for Week 14 - AOL

    www.aol.com/sports/fantasy-football-waiver-wire...

    Washington had by far his best game of the season, scoring and adding a two-point conversion on a whopping 12 targets. Washington and Brian Thomas Jr. looked like the top two target earners for ...

  9. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    At SIGGRAPH 2009, Nvidia announced OptiX, a free API for real-time ray tracing on Nvidia GPUs. The API exposes seven programmable entry points within the ray tracing pipeline, allowing for custom cameras, ray-primitive intersections, shaders, shadowing, etc.