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  2. Coefficient of restitution - Wikipedia

    en.wikipedia.org/wiki/Coefficient_of_restitution

    The COR is a property of a pair of objects in a collision, not a single object. If a given object collides with two different objects, each collision has its own COR. When a single object is described as having a given coefficient of restitution, as if it were an intrinsic property without reference to a second object, some assumptions have been made – for example that the collision is with ...

  3. Hitting mechanics - Wikipedia

    en.wikipedia.org/wiki/Hitting_mechanics

    In baseball, hitting mechanics studies the biomechanical motion that governs the swing of a baseball player. The goal of biomechanics in hitting during baseball training is to study and improve upon the physics involved in hitting. This includes optimizing a player's swing for either maximizing their "bat speed" or time for plate coverage.

  4. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    Galileo was the first to demonstrate and then formulate these equations. He used a ramp to study rolling balls, the ramp slowing the acceleration enough to measure the time taken for the ball to roll a known distance. [1] [2] He measured elapsed time with a water clock, using an "extremely accurate balance" to measure the amount of water. [note 1]

  5. Magnus effect - Wikipedia

    en.wikipedia.org/wiki/Magnus_effect

    The most readily observable case of the Magnus effect is when a spinning sphere (or cylinder) curves away from the arc it would follow if it were not spinning. It is often used by football and volleyball players, baseball pitchers, and cricket bowlers. Consequently, the phenomenon is important in the study of the physics of many ball sports.

  6. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    Newton's laws are often stated in terms of point or particle masses, that is, bodies whose volume is negligible. This is a reasonable approximation for real bodies when the motion of internal parts can be neglected, and when the separation between bodies is much larger than the size of each.

  7. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    The solutions to a wave equation give the time-evolution and spatial dependence of the amplitude. Boundary conditions determine if the solutions describe traveling waves or standing waves. From classical equations of motion and field equations; mechanical, gravitational wave, and electromagnetic wave equations can be derived. The general linear ...

  8. Impulse (physics) - Wikipedia

    en.wikipedia.org/wiki/Impulse_(physics)

    v 2 is the final velocity of the object at the end of the time interval, and; v 1 is the initial velocity of the object when the time interval begins. Impulse has the same units and dimensions (MLT −1) as momentum. In the International System of Units, these are kg⋅m/s = N⋅s. In English engineering units, they are slug⋅ft/s = lbf⋅s.

  9. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Jerk (also known as jolt) is the rate of change of an object's acceleration over time. It is a vector quantity (having both magnitude and direction). Jerk is most commonly denoted by the symbol j and expressed in m/s 3 ( SI units ) or standard gravities per second ( g 0 /s).