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Miyamoto graduated from Kanazawa College of Art in Ishikawa Prefecture. Miyamoto was born on November 16, 1952, in the Japanese town of Sonobe, Kyoto Prefecture. [3] His parents were of "modest means", and his father taught English. [3] From an early age, Miyamoto explored the natural areas around his home.
The Legend of Zelda [a] is a media franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka.It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flagship, Vanpool, Grezzo, and Tantalus Media.
Mario (/ ˈ m ɑːr i oʊ, ˈ m ær i oʊ /; Japanese: マリオ) is a character created by the Japanese game designer Shigeru Miyamoto.He is the star of the Mario franchise, a recurring character in the Donkey Kong franchise, and the mascot of the Japanese video game company Nintendo.
Donkey Kong creator Shigeru Miyamoto in 2013. In the late 1970s, the Japanese company Nintendo shifted its focus from producing toys and playing cards to arcade games.This followed the 1973 oil crisis, which increased the cost of manufacturing toys, and the success of Taito's arcade game Space Invaders (1978).
Donkey Kong, also shortened to DK, is a fictional gorilla-like character in the Donkey Kong and Mario franchise, created by Shigeru Miyamoto. The original Donkey Kong first appeared as the title character and antagonist of the eponymous 1981 game , a platformer by Nintendo, which would lead to the Donkey Kong series.
Pikmin [a] is a real-time strategy and puzzle video game series created by Shigeru Miyamoto, and published by Nintendo.The games focus on directing a horde of plant-like creatures called Pikmin to collect items by destroying obstacles, avoiding hazards, and fighting fauna that are hazardous to both the player character and the Pikmin.
Devil World was designed by Shigeru Miyamoto [3]: 4 and Takashi Tezuka, [3]: 3, 4 and directed by Miyamoto [6]: 232 as his first console-only game. The game provided Tezuka's first project when he joined Nintendo full-time in April 1984, 6 months before the game's release. [7]
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