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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity 2018 also included machine learning tools, such as Imitation Learning, whereby games learn from real player habits, support for Magic Leap, and templates for new developers. [ 32 ] The C# source code of Unity was published under a "reference-only" license in March 2018, which prohibits reuse and modification.

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Intermediate C++ source code (transpiled from C# with Unity's IL2CPP compiler) accidentally included with a 2021 update. Fate: 2005 2015 Windows Action RPG: WildTangent: Inadvertently made available when Fate and its sequel Fate: Undiscovered Realms were offered through a May 2015 Humble Bundle. The download link provided to purchasers for the ...

  4. Antigraviator - Wikipedia

    en.wikipedia.org/wiki/Antigraviator

    Antigraviator was developed using the Unity engine, which Unity Technologies has taken notice of. The game was selected for exhibiting at the Unite Austin 2017 Made with Unity showcase, where “unique games of varying styles, genres, mechanics, and platforms” where chosen to exhibit. [ 22 ]

  5. Category:Sports car racing templates - Wikipedia

    en.wikipedia.org/wiki/Category:Sports_car_racing...

    If the template has a separate documentation page (usually called "Template:template name/doc"), add [[Category:Sports car racing templates]] to the <includeonly> section at the bottom of that page.

  6. My Summer Car - Wikipedia

    en.wikipedia.org/wiki/My_Summer_Car

    The Datsun 100A, after which the main car of the game is modeled. The Suzuki PV 50, after which the moped of the game is modeled.. My Summer Car is set in the open world [2] fictional area of Alivieska, Finland, during the summer of 1995.

  7. VDrift - Wikipedia

    en.wikipedia.org/wiki/VDrift

    VDrift was created by Joe Venzon in early 2005. A fan of Gran Turismo, Joe had a lot of fun trying to drift in Gran Turismo 4, though he was disappointed with GT4 ' s physics after loss of traction.

  8. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    BeamNG.drive is a 2013 vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH for personal computers.The game features soft-body physics to simulate realistic handling and damage to vehicles.

  9. Assetto Corsa - Wikipedia

    en.wikipedia.org/wiki/Assetto_Corsa

    Assetto Corsa (Italian for "Race Setup") is a sim racing video game developed by the Italian video game developer Kunos Simulazioni.It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability.