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  2. Snack Sound Toolkit - Wikipedia

    en.wikipedia.org/wiki/Snack_Sound_Toolkit

    The Snack Sound Toolkit is a cross-platform library written by Kåre Sjölander of the Swedish Royal Technical University (KTH) with bindings for the scripting languages Tcl, Python, and Ruby. It provides audio I/O, audio analysis and processing functions, such as spectral analysis , pitch tracking , and filtering , and related graphics ...

  3. Codec 2 - Wikipedia

    en.wikipedia.org/wiki/Codec_2

    Internally, parametric audio coding algorithms operate on 10 ms PCM frames using a model of the human voice. Each of these audio segments is declared voiced (vowel) or unvoiced (consonant). Codec 2 uses sinusoidal coding to model speech, which is closely related to that of multi-band excitation codecs. Sinusoidal coding is based on regularities ...

  4. Csound - Wikipedia

    en.wikipedia.org/wiki/Csound

    The Audio Programming Book. MIT Press. ISBN 978-0-262-01446-5. This is a book mostly about programming sound directly using the C language, but it does have a couple of chapters about programming Csound opcodes. Jim Aikin (2013). Csound Power! The Comprehensive Guide. Cengage Learning. ISBN 1-4354-6005-7.

  5. Audio file format - Wikipedia

    en.wikipedia.org/wiki/Audio_file_format

    Audio file icons of various formats. An audio file format is a file format for storing digital audio data on a computer system. The bit layout of the audio data (excluding metadata) is called the audio coding format and can be uncompressed, or compressed to reduce the file size, often using lossy compression.

  6. Real-Time Messaging Protocol - Wikipedia

    en.wikipedia.org/wiki/Real-time_Messaging_Protocol

    byte #5-7 (0x000019) = Packet Length - in this case it is 0x000019 = 25 bytes. byte #8 (0x14) = Message Type ID - 0x14 (20) defines an AMF0 encoded command message. byte #9-12 (0x00000000) = Message Stream ID. This is in little-endian order. The Message Type ID byte defines whether the packet contains audio/video data, a remote object or a command.

  7. Open Sound Control - Wikipedia

    en.wikipedia.org/wiki/Open_Sound_Control

    Open Sound Control (OSC) is a protocol for networking sound synthesizers, computers, and other multimedia devices for purposes such as musical performance or show control. OSC's advantages include interoperability , accuracy, flexibility and enhanced organization and documentation. [ 1 ]

  8. Packetized elementary stream - Wikipedia

    en.wikipedia.org/wiki/Packetized_elementary_stream

    3 bytes: 0x000001 Stream id: 1 byte: Examples: Audio streams (0xC0-0xDF), Video streams (0xE0-0xEF) [4] [5] Note: The above 4 bytes is called the 32 bit start code. PES Packet length: 2 bytes: Specifies the number of bytes remaining in the packet after this field. Can be zero. If the PES packet length is set to zero, the PES packet can be of ...

  9. Dr. Sbaitso - Wikipedia

    en.wikipedia.org/wiki/Dr._Sbaitso

    Dr. Sbaitso was distributed with various sound cards manufactured by Creative Technology in the early 1990s. The text-to-speech engine used is a version of Monologue, which was developed by First Byte Software. [2] Monologue is a later release of First Byte's "SmoothTalker" software from 1984. [3]