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Samurai Shodown (known as Samurai Spirits in Japan) is a 2019 fighting game developed and published by SNK for PlayStation 4, Xbox One, Nintendo Switch, Stadia, Xbox Series X and Series S, Android and iOS via Netflix Games, and Windows as an entry in the Samurai Shodown series, as well as a reboot to the series.
Samurai Shodown, known in Japan as Samurai Spirits, [a] is a fighting game series by SNK. The series began in 1993 and is known for being one of the earliest in the genre with a primary focus on weapon-based combat.
SNK is known for its Neo Geo arcade system on which the company produced many in-house games and now-classic franchises during the 1990s, including Aggressors of Dark Kombat, Art of Fighting, Fatal Fury, King of the Monsters, Metal Slug, Samurai Shodown, The King of Fighters, The Last Blade, Twinkle Star Sprites, and World Heroes; they continue ...
Samurai Shodown: Warriors Rage, known as New Chapter of Samurai Spirits, Strange Tale of the Swordsman: Revival of the Blue and Red Blade (~サムライスピリッツ新章~剣客異聞録 甦りし蒼紅の刃, ~Samurai Supirittsu Shinshō~ Kenkaku Ibunroku: Yomigaerishi Sōkō no Yaiba) in Japan, is the seventh game in SNK's Samurai Shodown series of fighting games, and the third 3D game.
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Samurai Shodown! 2 (Japanese title: Samurai Spirits! 2 / サムライスピリッツ! 2) is a handheld game in SNK's Samurai Shodown series of fighting games, released on the Neo-Geo Pocket Color in 1999. Unlike its predecessor, which was released for the monochrome Neo Geo Pocket, it features full color graphics.
[7] All characters from the first two Samurai Shodown games make an appearance, either as a temporary helper, plot device, or enemy. [8] Combat includes an option to input the joystick motions for the various special moves manually, as in the arcade games, rather than simply selecting the moves from a list. [9]
Samurai Shodown evolved from what was originally planned to be a traditional side-scrolling beat 'em up, featuring monsters as the dark heroes (similar to Data East's Night Slashers). However, after considering what would sell to a global audience, series-creator and director Yasushi Adachi decided that a fighting game with distinctly Japanese ...