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  2. The King of Fighters '94 - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters_'94

    The King of Fighters '94 (KOF ' 94) is a 2D fighting video game produced by SNK in 1994, released on the Neo Geo MVS arcade system, AES and CD home consoles. It was the first game in The King of Fighters series; KOF '94 is a crossover featuring characters from SNK's fighting game properties Fatal Fury and Art of Fighting and also includes revised versions of characters from their older games ...

  3. The King of Fighters '95 - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters_'95

    The King of Fighters '95 [a] (KOF '95) is a fighting video game developed and published by SNK for the Neo Geo arcade and home consoles in 1995. It is the sequel to The King of Fighters '94 and the second game in The King of Fighters series.

  4. List of The King of Fighters video games - Wikipedia

    en.wikipedia.org/wiki/List_of_The_King_of...

    The King of Fighters is a series of fighting games developed by SNK.Originally, the series was developed for SNK's Neo Geo MVS arcade systems. This would continue to be the main platform for King of Fighters games until 2004, when SNK Playmore adopted the Atomiswave arcade system as its primary board.

  5. The King of Fighters - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters

    The King of Fighters (KOF) [a] is a series of fighting games by SNK that began with the release of The King of Fighters '94 in 1994. The series was initially developed for SNK's Neo Geo MVS arcade hardware and received yearly installments up until its tenth entry, The King of Fighters 2003 — thereafter, SNK moved away from annual The King of Fighters releases and games adopted a Roman ...

  6. Characters of the Art of Fighting series - Wikipedia

    en.wikipedia.org/wiki/Characters_of_the_Art_of...

    Eiji is a mercenary, willing to kill for anyone so long as they pay well. The character is also present in The King of Fighters '95 as part of the Rival Team with Iori Yagami and Billy Kane. He also returns in The King of Fighters 98: Ultimate Match as a single entry as well as in The King of Fighters XI as part of the Anti-Kyokugen Ryu Team.

  7. The King of Fighters '96 - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters_'96

    The King of Fighters '96 was the second game to break the technical limits of the Neo Geo platform by using a memory footprint of 362 mega bits (which is roughly 46 mega bytes). While the first two games used the Neo Geo MVS arcade, The King of Fighters '96 included 68 KB of video RAM and 64 KB of RAM.

  8. The King of Fighters 2002 - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters_2002

    The King of Fighters 2002 discards the 4-on-4 "Striker Match" format used in the previous three games in the series and returns to the 3-on-3 Battle format originally used in the series up until KOF '98. The game also revamps the Power Gauge system into a format similar to the one used in The King of Fighters '97. Like the previous games in the ...

  9. The King of Fighters '97 - Wikipedia

    en.wikipedia.org/wiki/The_King_of_Fighters_'97

    The King of Fighters '97 [a] (KOF '97) is a fighting game produced by SNK for the Neo Geo arcade and home console in 1997. It is the fourth game in The King of Fighters series. It was ported to the Neo Geo CD, as well as the PlayStation and the Sega Saturn in Japan only.