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A variant first described by Claude Shannon provides an argument about the game-theoretic value of chess: he proposes allowing the move of “pass”. In this variant, it is provable with a strategy stealing argument that the first player has at least a draw thus: if the first player has a winning move in the initial position, let him play it, else pass.
The earliest precursor of modern chess is a game called chaturanga, which flourished in India by the 6th century, and is the earliest known game to have two essential features found in all later chess variations—different pieces having different powers (which was not the case with checkers and Go), and victory depending on the fate of one ...
Chess is a board game for two players. It is sometimes called international chess or Western chess to distinguish it from related games such as xiangqi (Chinese chess) and shogi (Japanese chess). Chess is an abstract strategy game that involves no hidden information and no elements of chance.
It is considered a single "null" space, so a cell bordering it is considered adjacent to the cell on the direct opposite side of the null area. (E.g., a pawn on a cell bordering the null space that moves one step straight forward, will end its move on the opposite side of the null space on the same-coloured cell.)
Todd Bardwick (born 1963) is an American author, chess teacher, and US National Chess Master [1] from Denver, Colorado. He was recognized by the United States Chess Federation with the highest lifetime title for a chess teacher, Professional Chess Coach (Level V), [2] for his lifetime work running the Rocky Mountain Chess Camp through the Denver Chess Academy [3] continuously since 1995.
A solved game is a game whose outcome (win, lose or draw) can be correctly predicted from any position, assuming that both players play perfectly.This concept is usually applied to abstract strategy games, and especially to games with full information and no element of chance; solving such a game may use combinatorial game theory and/or computer assistance.
c. 720 – Chess spreads across the Islamic world from Persia. c. 840 – Earliest surviving chess problems by Caliph Billah of Baghdad. c. 900 – Entry on Chess in the Chinese work Huan Kwai Lu ('Book of Marvels'). 997 – Versus de scachis is the earliest known work mentioning chess in Christian Western Europe. [2]
Lionel Adalbert Bagration Felix Kieseritzky (Russian: Лионель Адальберт Багратион Феликс Кизерицкий; 1 January 1806 [O.S. 20 December 1805] – 18 May [O.S. 6 May] 1853) was a Baltic German chess master and theoretician, known for his contributions to chess theory, as well for a game he lost against Adolf Anderssen, known as the "Immortal Game".
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