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  2. Convolution - Wikipedia

    en.wikipedia.org/wiki/Convolution

    In digital signal processing, convolution is used to map the impulse response of a real room on a digital audio signal. In electronic music convolution is the imposition of a spectral or rhythmic structure on a sound. Often this envelope or structure is taken from another sound. The convolution of two signals is the filtering of one through the ...

  3. Overlap–save method - Wikipedia

    en.wikipedia.org/wiki/Overlap–save_method

    where:. DFT N and IDFT N refer to the Discrete Fourier transform and its inverse, evaluated over N discrete points, and; L is customarily chosen such that N = L+M-1 is an integer power-of-2, and the transforms are implemented with the FFT algorithm, for efficiency.

  4. Overlap–add method - Wikipedia

    en.wikipedia.org/wiki/Overlap–add_method

    The two methods are also compared in Figure 3, created by Matlab simulation. The contours are lines of constant ratio of the times it takes to perform both methods. When the overlap-add method is faster, the ratio exceeds 1, and ratios as high as 3 are seen.

  5. Convolution theorem - Wikipedia

    en.wikipedia.org/wiki/Convolution_theorem

    In mathematics, the convolution theorem states that under suitable conditions the Fourier transform of a convolution of two functions (or signals) is the product of their Fourier transforms. More generally, convolution in one domain (e.g., time domain ) equals point-wise multiplication in the other domain (e.g., frequency domain ).

  6. Ringing artifacts - Wikipedia

    en.wikipedia.org/wiki/Ringing_artifacts

    A key source of ripple in digital signal processing is the use of window functions: if one takes an infinite impulse response (IIR) filter, such as the sinc filter, and windows it to make it have finite impulse response, as in the window design method, then the frequency response of the resulting filter is the convolution of the frequency ...

  7. Graph Fourier transform - Wikipedia

    en.wikipedia.org/wiki/Graph_Fourier_transform

    The definition of convolution between two functions and cannot be directly applied to graph signals, because the signal translation is not defined in the context of graphs. [4] However, by replacing the complex exponential shift in classical Fourier transform with the graph Laplacian eigenvectors, convolution of two graph signals can be defined ...

  8. Hilbert transform - Wikipedia

    en.wikipedia.org/wiki/Hilbert_transform

    The Hilbert transform is important in signal processing, where it is a component of the analytic representation of a real-valued signal u(t). The Hilbert transform was first introduced by David Hilbert in this setting, to solve a special case of the Riemann–Hilbert problem for analytic functions.

  9. Chirp Z-transform - Wikipedia

    en.wikipedia.org/wiki/Chirp_Z-transform

    The use of zero-padding for the convolution in Bluestein's algorithm deserves some additional comment. Suppose we zero-pad to a length M ≥ 2 N –1. This means that a n is extended to an array A n of length M , where A n = a n for 0 ≤ n < N and A n = 0 otherwise—the usual meaning of "zero-padding".