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  2. Mavis Beacon Teaches Typing - Wikipedia

    en.wikipedia.org/wiki/Mavis_Beacon_Teaches_Typing

    Mavis Beacon Teaches Typing is an application software program designed to teach touch typing. Released in late 1987 by The Software Toolworks, the program aimed to enhance users' typing skills through a series of interactive lessons and games. Mavis Beacon is an entirely fictional character, created for marketing purposes.

  3. Tux Typing - Wikipedia

    en.wikipedia.org/wiki/Tux_Typing

    Tux Typing is a free and open source typing tutor created especially for children. [1] It features several different types of game play, with a variety of difficulty levels. [ 2 ] It is designed to be fun and to improve words per minute speed of typists.

  4. Kids on Keys - Wikipedia

    en.wikipedia.org/wiki/Kids_on_Keys

    Texas Monthly thought the game was "imaginative", and a decent rote-learning game, adding that along with Early Games it offered a great first computing experience for young gamers. [2] Ahoy! said that Kids on Keys was "a positive step" in teaching children typing, but criticized the bonus round as "indecipherable semi-graphics".

  5. Free Typing Games: Games to Help You Back to School

    www.aol.com/news/2009-08-31-free-typing-games...

    Its back to school time and that means time to get your kids typing and word game skills sharpened up. (Or your own for that matter!) We've collected the best free typing games from Games.com and ...

  6. JumpStart Typing - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Typing

    JumpStart Typing is a personal computer game intended to teach typing skills to kids aged seven to ten. The game reuses the cast of JumpStart Adventures 3rd Grade: Mystery Mountain . The game is set at Sparks Stadium, where keyboarding Olympics take place between the Sparks Team and the Galaxy Gladiators.

  7. List of Mario educational games - Wikipedia

    en.wikipedia.org/wiki/List_of_Mario_educational...

    The Mario educational games were generally designed for use by children in preschool or kindergarten and focused on developing skills ranging from language and typing to geography and history. The educational games were not well-received, with many critics and gamers labeling them as some of the worst Mario games ever made. [1]

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